Leveraging affordances of immersive technology-supported collaborative learning (ITCL): A systematic review
Computer-supported collaborative learning (CSCL) environments have been developed to
connect learners, whether geographically apart or together, to accomplish shared tasks …
connect learners, whether geographically apart or together, to accomplish shared tasks …
[HTML][HTML] Unveiling joint attention dynamics: Examining multimodal engagement in an immersive collaborative astronomy simulation
Numerous computer-based collaborative learning environments have been developed to
support collaborative problem-solving. Yet, understanding the complexity and dynamic …
support collaborative problem-solving. Yet, understanding the complexity and dynamic …
[HTML][HTML] A Systematic Review on Extended Reality-Mediated Multi-User Social Engagement
The metaverse represents a post-reality universe that seamlessly merges physical reality
with digital virtuality. It provides a continuous and immersive social networking environment …
with digital virtuality. It provides a continuous and immersive social networking environment …
Investigating the Effectiveness of Augmented Reality Technology in Science Education in Terms of Environmental Literacy, Self-Regulation, and Motivation to Learn …
F Arici - International Journal of Human–Computer Interaction, 2024 - Taylor & Francis
Augmented Reality (AR) is a technology that provides users with an engaging learning
experience by placing interactive virtual 3D models in natural environments. It is known that …
experience by placing interactive virtual 3D models in natural environments. It is known that …
Enriching Multimodal Data: A Temporal Approach to Contextualize Joint Attention in Collaborative Problem-Solving.
Collaboration is a complex, multidimensional process; however, details of how multimodal
features intersect and mediate group interactions have not been fully unpacked …
features intersect and mediate group interactions have not been fully unpacked …
Common “place” observations about embodiment and CSCL
VR Lee - … Journal of Computer-Supported Collaborative Learning, 2023 - Springer
The focus of this commentary is on the role of “place” in designed embodied computer-
supported collaborative learning experiences. While earlier embodied learning technology …
supported collaborative learning experiences. While earlier embodied learning technology …
Augmented Astronomy for Science Teaching and Learning
L Huerta-Cancino, J Alé-Silva - International Conference on Human …, 2024 - Springer
Abstract Often, students''prior ideas' and 'alternative conceptions' about natural phenomena
do not align with established scientific models in science education. In the field of …
do not align with established scientific models in science education. In the field of …
I Know Where You are Looking! Broadening the Notion of Annotation in a Collaborative Immersive Simulation Environment
Building on collaboration as a reciprocal process, this paper proposes re-annotation as a
lens to examine engagement with digital annotations in computer-supported collaborative …
lens to examine engagement with digital annotations in computer-supported collaborative …