Evaluation strategies for HCI toolkit research

D Ledo, S Houben, J Vermeulen, N Marquardt… - Proceedings of the …, 2018 - dl.acm.org
Toolkit research plays an important role in the field of HCI, as it can heavily influence both
the design and implementation of interactive systems. For publication, the HCI community …

Embody: A data-centric toolkit for EMG-based interface prototyping and experimentation

J Karolus, F Kiss, C Eckerth, N Viot… - Proceedings of the …, 2021 - dl.acm.org
Body movements, from a short smile to a marathon run, are driven by muscle activity.
Despite the fact that measuring muscle activity with electromyography (EMG) is technically …

Emerging technologies: an exploration of novel interactive technologies

N Ukwuani, E Bashir - … Journal of Information Systems in the Service …, 2017 - igi-global.com
The paper revises a collection of novel interactive technologies, known as post-WIMP.
These technologies have been enormously cited in HCI research and recently adopted by …

The wearables development toolkit: An integrated development environment for activity recognition applications

J Haladjian - Proceedings of the ACM on Interactive, Mobile …, 2019 - dl.acm.org
Although the last two decades have seen an increasing number of activity recognition
applications with wearable devices, there is still a lack of tools specifically designed to …

A Novel Tangible Interaction Authoring Tool for Creating Educational Activities: Analysis of Its Acceptance by Educators

V Artola, C Sanz, S Baldassarri - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
The creation of applications based on tangible interaction (TI) applications, particularly on
tabletops, is a developing area that requires the collaboration of professionals with expert …

ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction

J Marco, S Baldassarri, E Cerezo - … of the 7th international conference on …, 2013 - dl.acm.org
This paper presents" ToyVision": a software toolkit developed to facilitate the implementation
of tangible games in visual-based tabletop devices. Compared to other toolkits for tabletops …

Developing pervasive games in interactive spaces: the JUGUEMOS toolkit

C Bonillo, J Marco, E Cerezo - Multimedia Tools and Applications, 2019 - Springer
The progress in the development of pervasive games is slowing down because of the
multiple challenges that these games brings to developers, due to the great variety of …

Interactive prototyping of tabletop and surface applications

T de Souza Alcantara, J Ferreira, F Maurer - Proceedings of the 5th ACM …, 2013 - dl.acm.org
Physically large touch-based devices, such as tabletops, afford numerous innovative
interaction possibilities; however, for application development on these devices to be …

GAINE–A portable framework for the development of edutainment applications based on multitouch and tangible interaction

A Bottino, A Martina, F Strada, A Toosi - Entertainment Computing, 2016 - Elsevier
In the last few years, Multitouch and Tangible User Interfaces have emerged as a powerful
tool to integrate interactive surfaces and responsive spaces that embody digital information …

Lowering the threshold and raising the ceiling of tangible expressiveness in hybrid board-games

J Marco, E Cerezo, S Baldassarri - Multimedia Tools and Applications, 2016 - Springer
Tabletop devices offer an attractive environment for the creation of hybrid board-games that
seamlessly integrate physical and digital interaction. However, the prototyping of Tangible …