[HTML][HTML] The Virtual River Game: Gaming using models to collaboratively explore river management complexity
Serious games are increasingly used as tools to facilitate stakeholder participation and
stimulate social learning in environmental management. We present the Virtual River Game …
stimulate social learning in environmental management. We present the Virtual River Game …
Debriefing research games: context, substance and method
Background. Debriefing is an intrinsic part of games for learning and proper debriefing can
also be beneficial to research games. However, the literature on how to debrief research …
also be beneficial to research games. However, the literature on how to debrief research …
[PDF][PDF] Efficiently inefficient: Service design games as innovation tools
O Hannula, JT Harviainen - Service Design Geographies …, 2016 - researchgate.net
This paper analyses the effectiveness of service design games (SDGs) based on their ability
to trigger participant reflection. The paper draws upon game studies to present how SDGs …
to trigger participant reflection. The paper draws upon game studies to present how SDGs …
StreetWise: A valid ecology for a serious game in a secure forensic mental health setting
P Hodge, J Davis, N Maiden, B Mann, A Nidsjo… - Procedia Computer …, 2015 - Elsevier
To ascertain their readiness to be discharged from care, secure forensic mental health
service users are often given restricted access to their local communities. However, this can …
service users are often given restricted access to their local communities. However, this can …
[HTML][HTML] The validity of simplifying gaming simulations
Simplifications of the real world affect the validity and reliability of gaming simulations. This
challenges the application of gaming simulations as an instrument for experiential learning …
challenges the application of gaming simulations as an instrument for experiential learning …
Debriefing in gaming simulation for research: Opening the black box of the non-trivial machine to assess validity and reliability
Gaming simulation allows for experiments with sociotechnical systems and has as such
been employed in the railway sector to study the effects of innovations on robustness and …
been employed in the railway sector to study the effects of innovations on robustness and …
[PDF][PDF] The Gaming of Systemic Innovations: innovating in the railway sector using gaming simulation
J van den Hoogen - Delft University of Technology, 2019 - pure.tudelft.nl
After years of burdening engineering works around the Netherlands' most crucial node of its
domestic railway network, the new Utrecht Central Station was finally commissioned in late …
domestic railway network, the new Utrecht Central Station was finally commissioned in late …