Considerations for (Teaching) Facilitator Roles for Movement-Based Design
D Reidsma, RW Van Delden, JP Weijdom… - Extended Abstracts of …, 2022 - dl.acm.org
Given the emergence of many new movement-based design methods, our work explores the
problem of facilitating the activities and sessions that are part of these methods. We look at …
problem of facilitating the activities and sessions that are part of these methods. We look at …
The cost of reward: a critical reflection on thewhat',how', andwhy'of gamification for motivation in sports
Sports is greatly valued both for its internal benefits (eg, joy and fulfilment) and its external
benefits (eg, physical health). Still, many people struggle to find or uphold the motivation to …
benefits (eg, physical health). Still, many people struggle to find or uphold the motivation to …
SixFeet Reimagined-An Interactive Exercise System to Support Sport Specific Training in Pandemic Times.
D Postma, A de Ruiter, C Ranasinghe… - Proceedings of the 13th …, 2024 - dl.acm.org
COVID-19 impacted the way we live and experience sports. At various times during the
pandemic, it was virtually impossible to meaningfully engage in team sports. In this paper …
pandemic, it was virtually impossible to meaningfully engage in team sports. In this paper …
SixFeet: An Interactive, Corona-Safe, Multiplayer Sports Platform
The global COVID-19 pandemic left few facets of our lives unchanged, including the
possibility to play organised sports. Many gyms and sports clubs had to shut down due to …
possibility to play organised sports. Many gyms and sports clubs had to shut down due to …
Towards a Definition of Sportification with Generative Power Beyond Sports
R Van Delden, R De Sain, D Postma… - Extended Abstracts of the …, 2022 - dl.acm.org
CHIPLAY sees many works on Sports Interaction Technology [17], movement-based games
[7], exergames [5], and other work inspired by elements of sports. Similarly, many CHIPLAY …
[7], exergames [5], and other work inspired by elements of sports. Similarly, many CHIPLAY …
Action Modelling for Interaction and Analysis in Smart Sports and Physical Education
This paper briefly overviews the first workshop on Action Modelling for Interaction and
Analysis in Smart Sports and Physical Education (MAIStroPE). It focuses on the main …
Analysis in Smart Sports and Physical Education (MAIStroPE). It focuses on the main …
Nordic Sports Innovation Summit & MeCaMInD Program Book
L Elbæk - Nordic Sports Innovation Summit, 2022 - portal.findresearcher.sdu.dk
Abstract The Nordic Sports Innovation Summit and the Multiplier Event 4 of the MeCAMInD
project, which develop movement-based design methods, provide a forum to investigate …
project, which develop movement-based design methods, provide a forum to investigate …
The Expanding Sports Tech Industry
L Elbæk - Nordic Sports Innovation Summit, 2022 - portal.findresearcher.sdu.dk
ABSTRACT The Nordic Sports Innovation Summit and the Multiplier Event 4 of the
MeCAMInD project, which develop movement-based design methods, provide a forum to …
MeCAMInD project, which develop movement-based design methods, provide a forum to …