Game-theoretic frameworks for epidemic spreading and human decision-making: A review
This review presents and reviews various solved and open problems in developing,
analyzing, and mitigating epidemic spreading processes under human decision-making. We …
analyzing, and mitigating epidemic spreading processes under human decision-making. We …
A Stackelberg viral marketing design for two competing players
A Stackelberg duopoly model in which two firms compete to maximize their market share is
considered. The firms offer a service/product to customers that are spread over several …
considered. The firms offer a service/product to customers that are spread over several …
A multiclass mean-field game for thwarting misinformation spread in the internet of battlefield things
N Abuzainab, W Saad - IEEE Transactions on Communications, 2018 - ieeexplore.ieee.org
In this paper, the problem of misinformation propagation is studied for an Internet of
Battlefield Things (IoBT) system, in which an attacker seeks to inject false information in the …
Battlefield Things (IoBT) system, in which an attacker seeks to inject false information in the …
On the efficiency of sampling and countermeasures to critical-infrastructure-targeted malware campaigns
Ensuring system survivability in the wake of advanced persistent threats is a big challenge
that the security community is facing to ensure critical infrastructure protection. In this paper …
that the security community is facing to ensure critical infrastructure protection. In this paper …
Misinformation control in the internet of battlefield things: A multiclass mean-field game
N Abuzainab, W Saad - 2018 IEEE Global Communications …, 2018 - ieeexplore.ieee.org
In this paper, the problem of misinformation propagation is studied for an Internet of
Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the …
Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the …
Dynamic games for analyzing competition in the Internet and in on-line social networks
The global Internet has enabled a massive access of internauts to content. At the same time
it allowed individuals to use the Internet in order to distribute content. This introduced new …
it allowed individuals to use the Internet in order to distribute content. This introduced new …
WAP: Models and metrics for the assessment of critical-infrastructure-targeted malware campaigns
Ensuring system survivability in the wake of advanced persistent threats is a big challenge
that the security community is facing to ensure critical infrastructure protection. In this paper …
that the security community is facing to ensure critical infrastructure protection. In this paper …
A multiclass mean-field game for thwarting misinformation spread in the Internet of Battlefield Things (IoBT)
N Abuzainab, W Saad - arXiv preprint arXiv:1802.06887, 2018 - arxiv.org
In this paper, the problem of misinformation propagation is studied for an Internet of
Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the …
Battlefield Things (IoBT) system in which an attacker seeks to inject false information in the …
[PDF][PDF] Time-Dependent Decision-making, Prevalence of Disease and Socio-Economic Effects via Games and Constraint dynamics
S Athar - 2017 - atrium.lib.uoguelph.ca
Decisions frame many aspects of our lives. We make decisions daily, as individuals or as a
part of like-minded groups. Most of the time we strive to make rational decisions, and we …
part of like-minded groups. Most of the time we strive to make rational decisions, and we …