From game design elements to gamefulness: defining" gamification"

S Deterding, D Dixon, R Khaled, L Nacke - Proceedings of the 15th …, 2011 - dl.acm.org
Recent years have seen a rapid proliferation of mass-market consumer software that takes
inspiration from video games. Usually summarized as" gamification", this trend connects to a …

Du game design au gamefulness: définir la gamification

S Deterding, D Dixon, R Khaled… - Sciences du jeu, 2014 - journals.openedition.org
Ces dernières années, on a assisté à une rapide prolifération sur le marché de la grande
consommation de logiciels qui s' inspirent des jeux vidéo. Habituellement qualifiée de …

Analysis Tool or Research Methodology: Is there an epistemology for patterns?

D Dixon - Understanding digital humanities, 2012 - Springer
Intuition and pattern recognition are, consciously or unconsciously, used across all realms of
rigorous enquiry, from both hard and soft sciences to the humanities, as well as in more …

Creativity meets rationale: Collaboration patterns for social innovation

A de Moor - Creativity and rationale: Enhancing human experience …, 2013 - Springer
Collaborative communities require a wide range of face-to-face and online communication
tools. Their socio-technical systems continuously grow, driven by evolving stakeholder …

Conversations in context: a twitter case for social media systems design

A de Moor - Proceedings of the 6th International Conference on …, 2010 - dl.acm.org
Conversations are the lifeblood of collaborative communities. Social media like
microblogging tool Twitter have great potential for supporting these conversations. However …

Participatory collaboration mapping of design-enabled urban innovations: the MappingDESIGNSCAPES case

A de Moor, E Papalioura, E Taka, D Rapti… - … Workshop on Measuring …, 2020 - Springer
Wicked societal problems, such as environmental issues and climate change, are complex,
networked problems involving many intertwined issues, no optimal solutions, and numerous …

[PDF][PDF] Collaboration patterns as building blocks for community informatics

A De Moor - Proc. of the 6th Prato Community Informatics Research …, 2009 - academia.edu
Community Informatics is a wide-ranging field of inquiry and practice, with many paradigms,
disciplines, and perspectives intersecting. Community informatics research and practice …

[PDF][PDF] Software patterns, organizational learning and software process improvement

R Ahlgren - 2011 - jyx.jyu.fi
Software process improvement is a necessity in any software organization. This thesis
approaches software process improvement from an organizational learning perspective …

“It's the Conversation, Stupid!” Social Media Systems Design for Open Innovation Communities

A De Moor, M Aakhus - Managing open innovation technologies, 2012 - Springer
Open innovation is about crossing boundaries to create networked synergies in/across
collaborative communities. Conversations are the lifeblood of communities, building the …

[PDF][PDF] Technologies of anthropogenic spaces: co-creation aspects in co-mediated landscapes

K Ioannidis - The Making of Mediated Spaces …, 2017 - biblioteca-repositorio.clacso.edu.ar
This chapter highlights the emerging concept of the CyberPark as grounded within
hybridized relationships of technologically mediated urban activity patterns and especially in …