A review study on eye-tracking technology usage in immersive virtual reality learning environments

R Shadiev, D Li - Computers & education, 2023 - Elsevier
This systematic review study synthesizes research findings pertaining to the use of eye-
tracking technology in immersive virtual reality (IVR) learning environments created by using …

People, places, and time: a large-scale, longitudinal study of transformed avatars and environmental context in group interaction in the metaverse

E Han, MR Miller, C DeVeaux, H Jun… - Journal of Computer …, 2023 - academic.oup.com
As the metaverse expands, understanding how people use virtual reality to learn and
connect is increasingly important. We used the Transformed Social Interaction paradigm to …

Are virtual reality applications effective for construction safety training and education? A systematic review and meta-analysis

SS Man, H Wen, BCL So - Journal of safety research, 2023 - Elsevier
Introduction: Virtual reality (VR) gains attention in construction safety training because it
allows users to simulate real activities without the risks of real activities. However, a literary …

[HTML][HTML] Body in motion, attention in focus: A virtual reality study on teachers' movement patterns and noticing

Y Huang, E Richter, T Kleickmann, K Scheiter… - Computers & …, 2023 - Elsevier
When people navigate a space to perform tasks, their body and eye movements are closely
linked. Within the classroom context, characteristics of teachers' body movements may be …

Investigating social comparison behaviour in an immersive virtual reality classroom based on eye-movement data

L Hasenbein, P Stark, U Trautwein, H Gao… - Scientific Reports, 2023 - nature.com
Higher-achieving peers have repeatedly been found to negatively impact students'
evaluations of their own academic abilities (ie, Big-Fish-Little-Pond Effect). Building on …

Like being there: How the soft VR technology could change consumers' initial decision-making

Y Sun, Y Lu, B Wang, WP Fan - Computers in human behavior, 2023 - Elsevier
With the sweeping wave of digital transformation, Virtual Reality (VR) technology has
become one of the key technologies for building the metaverse with its characteristic of lifting …

A novel quantitative assessment of engagement in virtual reality: Task-unrelated thought is reduced compared to 2D videos.

VK Kuvar, JN Bailenson, C Mills - Computers & Education, 2024 - Elsevier
Recent meta-analytic evidence suggests that students' minds are likely to wander off-task
frequently, regardless of the learning modality; yet virtual reality (VR) has been notably …

An experimental test of the Big-Fish-Little-Pond Effect using an immersive virtual reality classroom

L Hasenbein, U Trautwein, JU Hahn, S Soller… - Instructional …, 2024 - Springer
Academic self-concept plays a central role in successful learning and is substantially
shaped by social comparisons. Research on the so-called Big-Fish-Little-Pond Effect …

Examining the auditory selective attention switch in a child-suited virtual reality classroom environment

C Breuer, K Loh, L Leist, S Fremerey, A Raake… - International Journal of …, 2022 - mdpi.com
The ability to focus ones attention in different acoustical environments has been thoroughly
investigated in the past. However, recent technological advancements have made it …

The real ethical problem with metaverses

N Munn, D Weijers - Frontiers in Human Dynamics, 2023 - frontiersin.org
Many philosophers hold that the human risks associated with the development and use of
metaverses arise primarily from their status–they are unreal in ways that make the …