[HTML][HTML] Creatability, achievability, and immersibility: New game design elements that increase online game usage
Online games are popular technology-enabled applications designed to satisfy a wide
range of player needs. Self-determination theory (SDT) has been used in past online game …
range of player needs. Self-determination theory (SDT) has been used in past online game …
Being excluded in the metaverse: Impact of social ostracism on users' psychological responses and behaviors
In this study, we examine how individuals react to an ostracism experience in the metaverse.
Based on the temporal need-threat model and virtual identity discrepancy model, two …
Based on the temporal need-threat model and virtual identity discrepancy model, two …
Narrative analysis of seniors' travel sharing: Self-shaping images and narrative patterns
Y Chen, J Huang, Y Yao… - Journal of Vacation …, 2024 - journals.sagepub.com
Active ageing is a widely recognized notion that highlights seniors' positive value and
vitality, dissolving stereotypes by acknowledging heterogeneity. Currently, as an increasing …
vitality, dissolving stereotypes by acknowledging heterogeneity. Currently, as an increasing …
Effects of Multicomponent Exercise on Community-Dwelling Older Adults With Mild Cognitive Impairment
J Zhang, C Yang, Y Pan, L Wang - Research in Gerontological …, 2024 - journals.healio.com
Purpose: To explore the effects of a group-based multicomponent exercise program on
general cognitive functioning, depression, and social functioning in community-dwelling …
general cognitive functioning, depression, and social functioning in community-dwelling …
A Community Partnership Approach to Digital Literacy Training for Older Adults Between Public Libraries and Seniors' Organizations
This exploratory case study investigates the role of a partnership approach in Canada
between two public library systems, a volunteer seniors' organization, and a seniors' centre …
between two public library systems, a volunteer seniors' organization, and a seniors' centre …
The Influence of AI on Older Adults' Cognitive Experiences and Social Participation within Mixed Reality Environments
A Farrokhi, M Head - 2024 - aisel.aisnet.org
This study aims to investigate the effectiveness of Artificial Intelligence (AI) and mixed reality
technologies in addressing the social disconnectedness and isolation felt among older …
technologies in addressing the social disconnectedness and isolation felt among older …