Adapting visual complexity based on electrodermal activity improves working memory performance in virtual reality

F Chiossi, Y Turgut, R Welsch, S Mayer - Proceedings of the ACM on …, 2023 - dl.acm.org
Biocybernetic loops encompass users' state detection and system adaptation based on
physiological signals. Current adaptive systems limit the adaptation to task features such as …

Dynamic difficulty using brain metrics of workload

D Afergan, EM Peck, ET Solovey, A Jenkins… - Proceedings of the …, 2014 - dl.acm.org
Dynamic difficulty adjustments can be used in human-computer systems in order to improve
user engagement and performance. In this paper, we use functional near-infrared …

Design of a physiology-based adaptive virtual reality driving platform for individuals with ASD

D Bian, J Wade, A Swanson, A Weitlauf… - ACM Transactions on …, 2019 - dl.acm.org
Driving is essential for many people in developed countries to achieve independence.
Individuals with Autism Spectrum Disorder (ASD), in addition to having social skill deficits …

Phylter: a system for modulating notifications in wearables using physiological sensing

D Afergan, SW Hincks, T Shibata… - … , AC 2015, Held as Part of …, 2015 - Springer
As wearable computing becomes more mainstream, it holds the promise of delivering timely,
relevant notifications to the user. However, these devices can potentially inundate the user …

Interactive Neuro-Educational Technologies (I-NET): Development of a novel platform for neurogaming

G Raphael, A Behneman, V Tan, N Pojman… - … 2011, Held as Part of HCI …, 2011 - Springer
The advances in sophisticated, immersive and highly engaging video gaming technology
have resulted in the introduction of “serious gaming” as platforms for training. A virtual …

NeuroGaming: Merging cognitive neuroscience & virtual simulation in an interactive training platform

C Berka, N Pojmani, JJ Coyne, A Cole… - … Factors Design, and …, 2010 - api.taylorfrancis.com
Serious gaming platforms are increasing in popularity for training in both industry and the
military. Current training packages do not generally support adaptive training: the ability of a …

Implicit brain-computer interfaces for adaptive systems: Improving performance through physiological sensing

DA Afergan - 2015 - search.proquest.com
When humans interact with systems, we are limited to the direct commands to the system
and results from these commands. While a machine is discrete and deterministic, the human …

Interactive Neuro-Educational Technologies (I-NET): Enhanced training of threat detection for airport luggage screeners

G Raphael, C Berka, N Kintz, V Tan… - … on Technologies for …, 2010 - ieeexplore.ieee.org
Interactive Neuro-Educational Technologies (I-NET) are designed to increase the pace and
efficiency of skill learning by adapting training environments to the skill levels and needs of …

[图书][B] Physiology-based Intelligent Systems for Individuals with Autism: Novel platforms for autism intervention and early detection

D Bian - 2019 - search.proquest.com
Abstract Autism Spectrum Disorder (ASD) is characterized by social interaction deficits,
verbal and non-verbal communication skill deficits, repetitive behaviors, and fixed interests …

[PDF][PDF] Merging Cognitive Neuroscience & Virtual Simulation in an Interactive Training Platform

C Berka, N Pojman, J Trejo, J Coyne, A Cole… - researchgate.net
NeuroGaming: Page 1 CHAPTER NeuroGaming: Merging Cognitive Neuroscience & Virtual
Simulation in an Interactive Training Platform Chris Berka1, Nicholas Pojman1 , Jonathan …