Importance sampling brdf derivatives

Y Belhe, B Xu, SP Bangaru, R Ramamoorthi… - ACM Transactions on …, 2024 - dl.acm.org
We propose a set of techniques to efficiently importance sample the derivatives of a wide
range of Bidirectional Reflectance Distribution Function (BRDF) models. In differentiable …

Hierarchical Light Sampling with Accurate Spherical Gaussian Lighting

Y Tokuyoshi, S Ikeda, P Kulkarni… - SIGGRAPH Asia 2024 …, 2024 - dl.acm.org
Importance sampling using a light tree (ie, a hierarchy of light clusters) has been widely
used for many-light rendering. This technique samples a light source by stochastically …

Bounded VNDF Sampling for the Smith-GGX BRDF

Y Tokuyoshi, K Eto - Proceedings of the ACM on Computer Graphics …, 2024 - dl.acm.org
Sampling according to a visible normal distribution function (VNDF) is often used to sample
rays scattered by glossy surfaces, such as the Smith-GGX microfacet model. However, for …

Cloud-centric platform for collaboration and connectivity on 3D virtual environments

R Lebaredian, M Kass, B Harris, A Shulzhenko… - US Patent …, 2022 - Google Patents
A content management system may maintain a description that represents a 3D virtual
environment and a publish/subscribe model in which clients subscribe to con tent items that …

[PDF][PDF] A Taxonomy of Bidirectional Scattering Distribution Function Lobes for Rendering Engineers.

M McGuire, J Dorsey, E Haines, JF Hughes… - MAM@ EGSR, 2020 - diglib.eg.org
We propose a taxonomy and terminology for rendering engineers to use in describing the
main categories of mathematical lobes that are combined to implement bidirectional …

Cloud-centric platform for collaboration and connectivity on 3D virtual environments

R Lebaredian, M Kass, B Harris, A Shulzhenko… - US Patent …, 2024 - Google Patents
A content management system may maintain a scene description that represents a 3D
virtual environment and a publish/subscribe model in which clients subscribe to content …

Artist Friendly Physically Plausible Attenuation

MO Masse, N Walster - Proceedings of the Digital Production …, 2023 - dl.acm.org
In this paper we explore the intricate relationship between volumetric albedo and
attenuation. When rendering realistic skin and complex FX elements, the traditional …

Automatische Konvertierung von Xfrog Shader-Netzwerken

B Wilde - 2021 - publikationsserver.thm.de
In der Computergrafik stellt die realistische Darstellung von Vegetation eine besondere
Herausforderung dar. Die enorme Vielzahl an existierenden Pflanzen und Gewächsen …

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YK Li - blog.yiningkarlli.com
For almost its entire existence my hobby renderer, Takua Renderer, has built and run on
Mac, Windows, and Linux on x86-64. I maintain Takua on all three major desktop operating …