Evaluating presence in cultural heritage projects
L Pujol, E Champion - International Journal of Heritage Studies, 2012 - Taylor & Francis
This paper surveys current notions of social and cultural presence as they may help the
evaluation of cultural heritage projects. We argue that cultural heritage requires specialized …
evaluation of cultural heritage projects. We argue that cultural heritage requires specialized …
X-reality technologies for museums: a comparative evaluation based on presence and visitors experience through user studies
Virtual museum systems, based on different X-reality technologies, has begun to spread, as
they represent decisive tools to promote exhibitions and reaching out to audiences …
they represent decisive tools to promote exhibitions and reaching out to audiences …
Determining the key drivers for the acceptance and usage of AR and VR in cultural heritage monuments
X Wen, M Sotiriadis, S Shen - Sustainability, 2023 - mdpi.com
An increasing number of visitor attractions and monuments are designing and implementing
augmented reality (AR) and virtual reality (VR) technologies and services to enhance …
augmented reality (AR) and virtual reality (VR) technologies and services to enhance …
The effect of user's perceived presence and promotion focus on usability for interacting in virtual environments
Technological advance in human–computer interaction has attracted increasing research
attention, especially in the field of virtual reality (VR). Prior research has focused on …
attention, especially in the field of virtual reality (VR). Prior research has focused on …
Do you believe in magic? Exploring the conceptualization of augmented reality and its implications for the user in the field of library and information science
EH Zak - 2013 - search.proquest.com
Augmented reality technology has implications for the ways that the field of library and
information science (LIS) serves users and organizes information. Through content analysis …
information science (LIS) serves users and organizes information. Through content analysis …
Effects of presence on causing cybersickness in the elderly within a 3D virtual store
CL Liu, ST Uang - Human-Computer Interaction. Users and Applications …, 2011 - Springer
Along with elderly society's coming, computers with an internet connection used at home
can provide this population a new channel to access to information and services, and can …
can provide this population a new channel to access to information and services, and can …
Effects of depth perception cues and display types on presence and cybersickness in the elderly within a 3D virtual store
CL Liu, ST Uang - Journal of Ambient Intelligence and Humanized …, 2016 - Springer
As the population ages, home computers with an Internet connection can provide the elderly
with a new way to access information and services and manage Internet shopping tasks …
with a new way to access information and services and manage Internet shopping tasks …
Maya Island virtual museum: A virtual learning environment, museum, and library exhibit
V Hill, S Mystakidis - 2012 18th International Conference on …, 2012 - ieeexplore.ieee.org
This short paper describes a collaborative virtual museum and library exhibit tour in the
virtual world of Second Life. Colleagues from the University of Washington's Certificate in …
virtual world of Second Life. Colleagues from the University of Washington's Certificate in …
Are stereotypes relative to gender usage applicable to virtual worlds?
G Choi, H Chung, Y Kim - International Journal of Human …, 2012 - Taylor & Francis
Common stereotypes of virtual game or community users are often portrayed as young and
socially inept male addicts. Recent studies, however, defy many of the common prejudices …
socially inept male addicts. Recent studies, however, defy many of the common prejudices …
[PDF][PDF] Evaluation Framework for Improving 360 Virtual Tours User Experience.
In the context of the ongoing COVID-19 pandemic and the series of lockdowns it introduced,
virtual tourism allows individuals to experience cultural places and artifacts remotely from …
virtual tourism allows individuals to experience cultural places and artifacts remotely from …