There is no escape: theatricality in Hades

N Junius, M Kreminski, M Mateas - … on the Foundations of Digital Games, 2021 - dl.acm.org
To date, the theatricality of videogames has been examined primarily through the lens of
performance, a perspective that centers the liveness of theater and identifies the player with …

Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration

S Shields, A Calderwood… - … IEEE Conference on …, 2024 - ieeexplore.ieee.org
Visual novels are a popular game genre for educational games. However, they often feature
pre-authored plot structures that cannot dynamically adjust to the player's progression …

Developing a Computational Theater

N Junius - 2024 - search.proquest.com
When we tell stories, we play with them. Theme, character, setting, and plot are some of the
main sites of this style of play. Fresh perspectives on these elements allow them to be …

[图书][B] Tracks in Snow: A Digital Play About Judaism and Home

N Junius - 2021 - search.proquest.com
The game making up this thesis, Tracks in Snow, and by extension the underlying
technology of Puppitor, began with a simple premise: what if instead of players choosing …