Twenty-five years of research on violence in digital games and aggression

M Elson, CJ Ferguson - European Psychologist, 2014 - econtent.hogrefe.com
Violence in digital games has been a source of controversy in the scientific community and
general public. Over two decades of research have examined this issue. However, much of …

Competence-impeding electronic games and players' aggressive feelings, thoughts, and behaviors.

AK Przybylski, EL Deci, CS Rigby… - Journal of personality …, 2014 - psycnet.apa.org
Recent studies have examined whether electronic games foster aggression. At present, the
extent to which games contribute to aggression and the mechanisms through which such …

Know thy player: An integrated model of player experience for digital games research

M Elson, J Breuer, T Quandt - Handbook of digital games, 2014 - Wiley Online Library
Digital games are among the most complex forms of media entertainment. They contain a
large variety of multimodal sensory stimuli, from vivid three‐dimensional graphics to …

Restoring the spirit of fair play in the debate about violent video games

B Krahé - European Psychologist, 2014 - econtent.hogrefe.com
This commentary argues that, rather than providing an “exhaustive review,” Elson and
Ferguson (2013) discuss a selective sample of empirical studies on violent video game use …

Is There a Link Between Playing Video Games and Social Violence?

B Gunter, B Gunter - Does Playing Video Games Make Players More …, 2016 - Springer
Research evidence is examined in this chapter for a general relationship between the
aggressiveness of players, the extent to which they play video games, and the type of video …

Twenty-Five Years of Research on Violence in Digital Games and Aggression

DG Astray - 2013 - psycnet.apa.org
Violence in digital games has been a source of controversy in the scientific community and
general public. Over two decades of research have examined this issue. However, much of …