Non-rigid HCI: A review of deformable interfaces and input

A Boem, GM Troiano - Proceedings of the 2019 on Designing Interactive …, 2019 - dl.acm.org
Deformable interfaces are emerging in HCI and prototypes show potential for non-rigid
interactions. Previous reviews looked at deformation as a material property of shape …

Digital learning in mathematics for students with severe visual impairment: A systematic review

OG Klingenberg, AH Holkesvik… - British Journal of …, 2020 - journals.sagepub.com
Mathematical education is currently undergoing significant changes that are driven by
technology and digital-based learning. Students with visual impairments (VI) may face …

Machine learning algorithms for improving security on touch screen devices: a survey, challenges and new perspectives

AA Bello, H Chiroma, AY Gital, LA Gabralla… - Neural Computing and …, 2020 - Springer
Mobile phone touch screen devices are equipped with high processing power and high
memory. This led to users not only storing photos or videos but stored sensitive application …

Hand Gesture Recognition for Blind Users by Tracking 3D Gesture Trajectory

P Khanna, IV Ramakrishnan, S Jain, X Bi… - Proceedings of the CHI …, 2024 - dl.acm.org
Hand gestures provide an alternate interaction modality for blind users and can be
supported using commodity smartwatches without requiring specialized sensors. The …

AccessWear: Making Smartphone Applications Accessible to Blind Users

P Khanna, S Feiz, J Xu, IV Ramakrishnan… - Proceedings of the 29th …, 2023 - dl.acm.org
In this paper, we present AccessWear, a system that improves the accessibility of
smartphone touchscreen interactions for blind users using smartwatch gestures. Our system …

Understanding tabletop games accessibility: exploring board and card gaming experiences of people who are blind and low vision

A Bolesnikov, J Kang, A Girouard - Proceedings of the Sixteenth …, 2022 - dl.acm.org
Gaming accessibility research for blind or low vision (BLV) communities largely focuses on
digital games. There is a need for designers to understand BLV's experience with tabletop …

Investigating user performance and preference for two magnitude levels of size and angle of bend on a smartphone-sized flexible device

PP Borah, KB Sorathia - Behaviour & Information Technology, 2023 - Taylor & Francis
In the field of human-computer interaction, deformable user interfaces are gaining more
attention. Gestures performed by bending the deformable device are commonly investigated …

Fabrication of Nāmya: A Bend and Touch‐Sensitive Flexible Smartphone‐Sized Prototype

PP Borah, KB Sorathia - Human Behavior and Emerging …, 2022 - Wiley Online Library
In human‐computer interaction research, prototypes allow for communicating design ideas
and conducting early user studies to understand user experience without developing the …

Cabaran menggunakan alat bantu teknologi dalam pengajaran dan pembelajaran murid pendidikan khas penglihatan

YS Wei, A Alias - Malaysian Journal of Social Sciences and …, 2023 - msocialsciences.com
Kajian ini bertujuan untuk mengenal pasti cabaran yang dihadapi oleh guru dan Murid
Pendidikan Khas (MPK) Penglihatan menggunakan alat bantu teknologi dalam pengajaran …

Bend Passwords on BendyPass: a user authentication method for people with vision impairment

D Briotto Faustino, A Girouard - Proceedings of the 20th International …, 2018 - dl.acm.org
People with vision impairment are concerned about entering passwords in public as
accessibility features (eg screen readers and screen magnifiers) make their passwords more …