[PDF][PDF] On Line and Other Game-Based Learning for Mathematics.

AS Drigas, MA Pappas - International Journal of Online Engineering, 2015 - academia.edu
Abstract! The last decade, researchers and educators have shown particular interest for the
use of educational video games in mathematics education, in an effort to provide …

Digital educational games and mathematics. Results of a case study in primary school settings

E Fokides - Education and Information Technologies, 2018 - Springer
The study presents the results of a project in which a series of digital games were used for
teaching Mathematics to first, fourth, and sixth-grade primary school students (ages 6–7, 8 …

Effects of playing mathematics computer games on primary school students' multiplicative reasoning ability

M Bakker, M van den Heuvel-Panhuizen… - Contemporary …, 2015 - Elsevier
This study used a large-scale cluster randomized longitudinal experiment (N= 719; 35
schools) to investigate the effects of online mathematics mini-games on primary school …

Game-based practice versus traditional practice in computer-based writing strategy training: effects on motivation and achievement

A Proske, RD Roscoe, DS McNamara - Educational Technology Research …, 2014 - Springer
Achieving sustained student engagement with practice in computer-based writing strategy
training can be a challenge. One potential solution is to foster engagement by embedding …

Effects of mathematics computer games on special education students' multiplicative reasoning ability

M Bakker… - British Journal of …, 2016 - Wiley Online Library
This study examined the effects of a teacher‐delivered intervention with online mathematics
mini‐games on special education students' multiplicative reasoning ability (multiplication …

[HTML][HTML] Formative evaluation of immersive virtual reality expedition mini-games to facilitate computational thinking

AS Oyelere, FJ Agbo, SS Oyelere - Computers & Education: X Reality, 2023 - Elsevier
Recently, virtual reality (VR) technology has shown great potential in advancing education
with many pedagogical benefits for building the 21st-century teaching and learning …

Content analysis of digital mathematics games based on the NCTM content and process standards: an exploratory study

E Joung, JH Byun - School Science and Mathematics, 2021 - Wiley Online Library
This exploratory study was conducted to evaluate the quality of digital math games by
measuring how much the content of a digital game is aligned to the NCTM Content and …

Educational robotics and STEM education in primary education: a pilot study using the H&S electronic systems platform

M Stergiopoulou, A Karatrantou… - Educational Robotics in …, 2017 - Springer
In this paper an attempt is made to utilize educational robotics applications in Primary
Education in order to teach basic principles of Automatic Control Systems and Programming …

InterRings: Towards understanding design micro-games to fit daily work routine

Z Zhang, L Qin - Extended Abstracts of the 2021 CHI Conference on …, 2021 - dl.acm.org
Prior game researchers mostly focused on designing the” macro” context which requires a
decent proportion of time to engage and play, from which players may benefit. However, the …

Pengembangan permainan kotak barisan yang digunakan pada kegiatan apersepsi materi barisan dan deret untuk meningkatkan motivasi siswa kelas x sma

EW Palupi, I Yuwono, M Muksar - Jurnal Kajian dan Pembelajaran …, 2017 - neliti.com
METODE Model pengembangan yang digunakan dalam pengembangan permainan kotak
barisan untuk kegiatan apersepsi ini adalah model pengembangan Plomp. Pengembangan …