Spinpong-virtual reality table tennis skill acquisition using visual, haptic and temporal cues
E Wu, M Piekenbrock, T Nakumura… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Learning an advanced skill in sports requires a huge amount of practice and players also
have to overcome both physical difficulties and the dullness of repetitive training. Returning …
have to overcome both physical difficulties and the dullness of repetitive training. Returning …
Flowar: How different augmented reality visualizations of online fitness videos support flow for at-home yoga exercises
HY Jo, L Seidel, M Pahud, M Sinclair… - Proceedings of the 2023 …, 2023 - dl.acm.org
Online fitness video tutorials are an increasingly popular way to stay fit at home without a
personal trainer. However, to keep the screen playing the video in view, users typically …
personal trainer. However, to keep the screen playing the video in view, users typically …
Dancing with the avatars: minimal avatar customisation enhances learning in a psychomotor task
Virtual environments can support psychomotor learning by allowing learners to observe
instructor avatars. Instructor avatars that look like the learner hold promise in enhancing …
instructor avatars. Instructor avatars that look like the learner hold promise in enhancing …
Futurepong: Real-time table tennis trajectory forecasting using pose prediction network
In most sports, the ability to forecast motions and trajectories is among the highest priority,
which can be only earned from experience. How to predict the motion from image and …
which can be only earned from experience. How to predict the motion from image and …
Skiing, fast and slow: evaluation of time distortion for VR Ski training
Virtual reality-based sports simulators are widely developed, which makes training in a
virtual environment possible. One of the advantages of virtual training is the customizability …
virtual environment possible. One of the advantages of virtual training is the customizability …
Systematic review of motion capture in virtual reality: Enhancing the precision of sports training
X Li, D Fan, J Feng, Y Lei, C Cheng… - Journal of Ambient …, 2024 - content.iospress.com
In the modern era of sports training, the synergy between motion capture and Virtual Reality
(VR) offers an innovative approach to enhancing training precision. This systematic review …
(VR) offers an innovative approach to enhancing training precision. This systematic review …
Virtual reality sonification training system can improve a novice's forehand return of serve in tennis
K Masai, T Kajiyama, T Muramatsu… - … on Mixed and …, 2022 - ieeexplore.ieee.org
Virtual reality (VR) is gaining interest as a platform for sports skills training. VR allows for
information manipulation and feedback that would be difficult in reality. This is particularly …
information manipulation and feedback that would be difficult in reality. This is particularly …
Vr alpine ski training augmentation using visual cues of leading skier
Alpine skiing has strong environmental dependencies and the way of teaching the
movement is believed to be incremental and cyclical. Training alpine skiing on simulators is …
movement is believed to be incremental and cyclical. Training alpine skiing on simulators is …
Utilizing the Proteus Effect to Improve Performance Using Avatars in Virtual Reality
M Kocur - 2022 - epub.uni-regensburg.de
Virtual reality allows users to experience a sense of ownership of a virtual body-a
phenomenon commonly known as the body ownership illusion. Researchers and designers …
phenomenon commonly known as the body ownership illusion. Researchers and designers …
Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task
IS Fitton, E Dark, MM Oliveira da Silva… - Proceedings of the CHI …, 2024 - dl.acm.org
Virtual Reality (VR) holds great potential for psychomotor training, with existing applications
using almost exclusively a 'learning-by-doing'active learning approach, despite the possible …
using almost exclusively a 'learning-by-doing'active learning approach, despite the possible …