Terrain synthesis from digital elevation models

H Zhou, J Sun, G Turk, JM Rehg - IEEE transactions on …, 2007 - ieeexplore.ieee.org
In this paper, we present an example-based system for terrain synthesis. In our approach,
patches from a sample terrain (represented by a height field) are used to generate a new …

A survey of digital earth

A Mahdavi-Amiri, T Alderson, F Samavati - Computers & Graphics, 2015 - Elsevier
The creation of a digital representation of the Earth and its associated data is a complex and
difficult task. The incredible size of geospatial data and differences between data sets pose …

[PDF][PDF] Interactive terrain modeling using hydraulic erosion

O Št'ava, B Beneš, M Brisbin, J Křivánek - Proceedings of the 2008 …, 2008 - diglib.eg.org
We present a step toward interactive physics-based modeling of terrains. A terrain,
composed of layers of materials, is edited with interactive modeling tools built upon different …

[PDF][PDF] Terrain sketching.

JE Gain, PC Marais, W Straßer - SI3D, 2009 - academia.edu
Procedural methods for terrain synthesis are capable of creating realistic depictions of
heightfield terrains with little user intervention. However, users often do wish to intervene in …

Large scale terrain generation from tectonic uplift and fluvial erosion

G Cordonnier, J Braun, MP Cani… - Computer Graphics …, 2016 - Wiley Online Library
At large scale, landscapes result from the combination of two major processes: tectonics
which generate the main relief through crust uplift, and weather which accounts for erosion …

[PDF][PDF] Modeling Terrains and Subsurface Geology.

M Natali, EM Lidal, J Parulek, I Viola… - Eurographics (State of …, 2013 - data.exppad.com
The process of creating terrain and landscape models is important in a variety of computer
graphics and visualization applications, from films and computer games, via flight simulators …

Terrain modeling: a constrained fractal model

F Belhadj - Proceedings of the 5th international conference on …, 2007 - dl.acm.org
We present an algorithm mainly designed to reconstruct Digital Elevation Maps (DEM). Our
approach relays on a fast and highly controllable fractal-based algorithm, we are able to …

Evolution of artificial terrains for video games based on accessibility

M Frade, FF de Vega, C Cotta - … , and EvoSTOC, Istanbul, Turkey, April 7-9 …, 2010 - Springer
Diverse methods have been developed to generate terrains under constraints to control
terrain features, but most of them use strict restrictions. However, there are situations were …

Example-based terrain synthesis with pit removal

JJ Scott, NA Dodgson - Computers & Graphics, 2021 - Elsevier
Artificial terrain synthesis is challenging because natural terrain contains many types of
features generated by a diverse range of natural processes over vastly different time-scales …

Enhanced texture‐based terrain synthesis on graphics hardware

FP Tasse, J Gain, P Marais - Computer Graphics Forum, 2012 - Wiley Online Library
Curvilinear features extracted from a 2D user‐sketched feature map have been used
successfully to constraint a patch‐based texture synthesis of real landscapes. This map …