Terrain synthesis from digital elevation models
In this paper, we present an example-based system for terrain synthesis. In our approach,
patches from a sample terrain (represented by a height field) are used to generate a new …
patches from a sample terrain (represented by a height field) are used to generate a new …
A survey of digital earth
A Mahdavi-Amiri, T Alderson, F Samavati - Computers & Graphics, 2015 - Elsevier
The creation of a digital representation of the Earth and its associated data is a complex and
difficult task. The incredible size of geospatial data and differences between data sets pose …
difficult task. The incredible size of geospatial data and differences between data sets pose …
[PDF][PDF] Interactive terrain modeling using hydraulic erosion
O Št'ava, B Beneš, M Brisbin, J Křivánek - Proceedings of the 2008 …, 2008 - diglib.eg.org
We present a step toward interactive physics-based modeling of terrains. A terrain,
composed of layers of materials, is edited with interactive modeling tools built upon different …
composed of layers of materials, is edited with interactive modeling tools built upon different …
Large scale terrain generation from tectonic uplift and fluvial erosion
At large scale, landscapes result from the combination of two major processes: tectonics
which generate the main relief through crust uplift, and weather which accounts for erosion …
which generate the main relief through crust uplift, and weather which accounts for erosion …
[PDF][PDF] Modeling Terrains and Subsurface Geology.
The process of creating terrain and landscape models is important in a variety of computer
graphics and visualization applications, from films and computer games, via flight simulators …
graphics and visualization applications, from films and computer games, via flight simulators …
Terrain modeling: a constrained fractal model
F Belhadj - Proceedings of the 5th international conference on …, 2007 - dl.acm.org
We present an algorithm mainly designed to reconstruct Digital Elevation Maps (DEM). Our
approach relays on a fast and highly controllable fractal-based algorithm, we are able to …
approach relays on a fast and highly controllable fractal-based algorithm, we are able to …
Evolution of artificial terrains for video games based on accessibility
Diverse methods have been developed to generate terrains under constraints to control
terrain features, but most of them use strict restrictions. However, there are situations were …
terrain features, but most of them use strict restrictions. However, there are situations were …
Example-based terrain synthesis with pit removal
JJ Scott, NA Dodgson - Computers & Graphics, 2021 - Elsevier
Artificial terrain synthesis is challenging because natural terrain contains many types of
features generated by a diverse range of natural processes over vastly different time-scales …
features generated by a diverse range of natural processes over vastly different time-scales …
Enhanced texture‐based terrain synthesis on graphics hardware
Curvilinear features extracted from a 2D user‐sketched feature map have been used
successfully to constraint a patch‐based texture synthesis of real landscapes. This map …
successfully to constraint a patch‐based texture synthesis of real landscapes. This map …