Redirected walking for exploring immersive virtual spaces with HMD: a comprehensive review and recent advances

L Fan, H Li, M Shi - IEEE Transactions on Visualization and …, 2022 - ieeexplore.ieee.org
Real walking techniques can provide the user with a more natural, highly immersive walking
experience compared to the experience of other locomotion techniques. In contrast to the …

Virtual locomotion: a survey

M Al Zayer, P MacNeilage… - IEEE transactions on …, 2018 - ieeexplore.ieee.org
Virtual reality (VR) has enjoyed significant popularity in recent years. Where navigation has
been a fundamental appeal of 3D applications for decades, facilitating this in VR has been …

Mapping virtual and physical reality

Q Sun, LY Wei, A Kaufman - ACM Transactions on Graphics (TOG), 2016 - dl.acm.org
Real walking offers higher immersive presence for virtual reality (VR) applications than
alternative locomotive means such as walking-in-place and external control gadgets, but …

Locomote–a framework for classification of natural locomotion in vr by task, technique and modality

C Croucher, W Powell, B Stevens… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Virtual reality (VR) research has provided overviews of locomotion techniques, how they
work, their strengths and overall user experience. Considerable research has investigated …

Locomotion in virtual reality for room scale tracked areas

E Bozgeyikli, A Raij, S Katkoori, R Dubey - International Journal of Human …, 2019 - Elsevier
Virtual reality (VR) is becoming a more popular and available technology, with the new
generation systems and more content specifically developed for this medium. One of the …

System and method for generating a progressive representation associated with surjectively mapped virtual and physical reality image data

A Kaufman, Q Sun, LY Wei - US Patent 10,403,043, 2019 - Google Patents
A system of generating a progressive representation associated with virtual and physical
reality image data is disclosed. The system receives virtual image data associated with a …

Amplified head rotation in virtual reality and the effects on 3d search, training transfer, and spatial orientation

ED Ragan, S Scerbo, F Bacim… - IEEE transactions on …, 2016 - ieeexplore.ieee.org
Many types of virtual reality (VR) systems allow users to use natural, physical head
movements to view a 3D environment. In some situations, such as when using systems that …

Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality

SP Sargunam, KR Moghadam… - 2017 IEEE Virtual …, 2017 - ieeexplore.ieee.org
Traditionally in virtual reality systems, head tracking is used in head-mounted displays
(HMDs) to allow users to control viewing using 360-degree head and body rotations. Our …

Assessing vignetting as a means to reduce VR sickness during amplified head rotations

N Norouzi, G Bruder, G Welch - … of the 15th ACM Symposium on Applied …, 2018 - dl.acm.org
Redirected and amplified head movements have the potential to provide more natural
interaction with virtual environments (VEs) than using controller-based input, which causes …

A novel low cybersickness dynamic rotation gain enhancer based on spatial position and orientation in virtual environments

D Avola, L Cinque, GL Foresti, MR Marini - Virtual Reality, 2023 - Springer
Hardware and software resources nowadays make possible new Virtual Reality (VR)
interaction methods. Numerous challenges have been involved over the years, and one of …