" There Are No Women and They All Play Mercy": Understanding and Explaining (the Lack of) Women's Presence in Esports and Competitive Gaming

M Ruotsalainen, U Friman - Conference of Digital Games Research …, 2018 - jyx.jyu.fi
In this paper, we explore women's participation in esports and competitive gaming. We will
analyze two different types of research material: online questionnaire responses by women …

[PDF][PDF] GAMING LIFEWORLDS

MAR Butt - 2022 - academia.edu
This research examines the continuities, relations, and transformations of gaming lifeworlds.
Taking on a feminist and cultural lens to study videogames as assemblages of play, this …

Gendered design bias: gender differences of in-game character choice and playing style in league of legends

G Gao, A Min, PC Shih - Proceedings of the 29th Australian Conference …, 2017 - dl.acm.org
Though video games have become increasingly popular among female players, competitive
game genres are still dominated by male players. Research has explored the factors …

Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms

A Tyack, ED Mekler - ACM Transactions on Computer-Human Interaction, 2024 - dl.acm.org
Self-determination theory (SDT), a psychological theory of human motivation, is a prominent
paradigm in human-computer interaction (HCI) research on games. However, our prior …

“Cute Goddess is Actually an Aunty”: The Evasive Middle-Aged Woman Streamer and Normative Performances of Femininity in Video Game Streaming

M Ruotsalainen - Television & New Media, 2022 - journals.sagepub.com
In this paper the focus is on the representations of “middle-aged” or “aging” women
streamers in western media. I analyze discussions in Western online media around a case …

Gatekeeping the Gatekeepers: An Exploratory Study of Transformative Games Fandom & TikTok Algorithms

JE Tompkins, AML Guajardo - Games and Culture, 2024 - journals.sagepub.com
Within fandoms, gatekeeping practices such as delineating authentic from fake fans filter out
certain identities. While the types of fans excluded vary by fandom, mainstream digital …

[PDF][PDF] Virtual (ly) women athletes: A study of gendered power relations and inequality in sports-themed esports

ET Rogstad - 2023 - nordopen.nord.no
This thesis focuses on gendered power relations and inequality in sports-themed esports
(esports based on sports video games). Due to the continuing merging of sports-themed …

[PDF][PDF] TankSpanking and HealSluts: Exploring Kink and Playful Intimacy

MA Butt, F Daunt - 2020 - digraa.org
This paper presents a work-in-progress of digital ethnography and reports on data collected
from qualitative online surveys and interviews with participants who combine their gaming …