Measuring presence in virtual environments: A survey

V Souza, A Maciel, L Nedel, R Kopper - ACM Computing Surveys (CSUR …, 2021 - dl.acm.org
The effectiveness of a virtual reality experience is strongly affected by the sense of presence
of the users involved. This article reviews the different definitions of presence and the main …

Cultivating engagement and enjoyment in exergames using feedback, challenge, and rewards

EJ Lyons - Games for health journal, 2015 - liebertpub.com
Objective: This article reviews theoretical and empirical evidence related to three
mechanisms for encouraging enjoyment during exergame play: Feedback, challenge, and …

Virtual reality, presence, and attitude change: Empirical evidence from tourism

IP Tussyadiah, D Wang, TH Jung, MC Tom Dieck - Tourism management, 2018 - Elsevier
The rapid development of virtual reality (VR) technology offers opportunities for a
widespread consumption of VR tourism content. It also presents challenges to better …

Unintended consequences of spatial presence on learning in virtual reality

SJG Ahn, KL Nowak, JN Bailenson - Computers & Education, 2022 - Elsevier
Research on virtual reality (VR) in education and training has found that spatial presence,
the perception that the body is inside a mediated environment, increases engagement …

Verification of the possibility and effectiveness of experiential learning using HMD-based immersive VR technologies

C Kwon - Virtual Reality, 2019 - Springer
This paper examines the possibility of experiential learning in a virtual space using head-
mounted-display-based immersive virtual reality (VR) technologies. Experiential learning …

[图书][B] The Gamer's Brain: How neuroscience and UX can impact video game design

C Hodent - 2017 - taylorfrancis.com
Making a successful video game is hard. Even games that are well-received at launch may
fail to engage players in the long term due to issues with the user experience (UX) that they …

Taking the full view: How viewers respond to 360-degree video news

PH Vettehen, D Wiltink, M Huiskamp, G Schaap… - Computers in human …, 2019 - Elsevier
Immersive storytelling technologies in journalism are thought to have the power to boost
viewer responses to news in ways heretofore undreamed of. However, research is scarce …

Attractiveness of game elements, presence, and enjoyment of mobile augmented reality games: The case of Pokémon Go

Y Qin - Telematics and Informatics, 2021 - Elsevier
Building on the enjoyment-as-need-satisfaction model, this study examines the
attractiveness of various game elements of Pokémon Go to its players and the associations …

Control mapping in virtual reality: effects on spatial presence and controller naturalness

J Seibert, DM Shafer - Virtual Reality, 2018 - Springer
This study explores how a video game player's sense of being in a game world (ie, spatial
presence) is impacted by the use of a virtual reality head-mounted display (VR HMD) …

Factors affecting enjoyment of virtual reality games: a comparison involving consumer-grade virtual reality technology

DM Shafer, CP Carbonara, MF Korpi - Games for health journal, 2019 - liebertpub.com
Objective: This study investigated psychological responses to playing videogames using a
virtual reality (VR) head-mounted display (HMD). We also investigated how cybersickness …