Measuring presence in virtual environments: A survey
The effectiveness of a virtual reality experience is strongly affected by the sense of presence
of the users involved. This article reviews the different definitions of presence and the main …
of the users involved. This article reviews the different definitions of presence and the main …
Cultivating engagement and enjoyment in exergames using feedback, challenge, and rewards
EJ Lyons - Games for health journal, 2015 - liebertpub.com
Objective: This article reviews theoretical and empirical evidence related to three
mechanisms for encouraging enjoyment during exergame play: Feedback, challenge, and …
mechanisms for encouraging enjoyment during exergame play: Feedback, challenge, and …
Virtual reality, presence, and attitude change: Empirical evidence from tourism
The rapid development of virtual reality (VR) technology offers opportunities for a
widespread consumption of VR tourism content. It also presents challenges to better …
widespread consumption of VR tourism content. It also presents challenges to better …
Unintended consequences of spatial presence on learning in virtual reality
Research on virtual reality (VR) in education and training has found that spatial presence,
the perception that the body is inside a mediated environment, increases engagement …
the perception that the body is inside a mediated environment, increases engagement …
Verification of the possibility and effectiveness of experiential learning using HMD-based immersive VR technologies
C Kwon - Virtual Reality, 2019 - Springer
This paper examines the possibility of experiential learning in a virtual space using head-
mounted-display-based immersive virtual reality (VR) technologies. Experiential learning …
mounted-display-based immersive virtual reality (VR) technologies. Experiential learning …
[图书][B] The Gamer's Brain: How neuroscience and UX can impact video game design
C Hodent - 2017 - taylorfrancis.com
Making a successful video game is hard. Even games that are well-received at launch may
fail to engage players in the long term due to issues with the user experience (UX) that they …
fail to engage players in the long term due to issues with the user experience (UX) that they …
Taking the full view: How viewers respond to 360-degree video news
PH Vettehen, D Wiltink, M Huiskamp, G Schaap… - Computers in human …, 2019 - Elsevier
Immersive storytelling technologies in journalism are thought to have the power to boost
viewer responses to news in ways heretofore undreamed of. However, research is scarce …
viewer responses to news in ways heretofore undreamed of. However, research is scarce …
Attractiveness of game elements, presence, and enjoyment of mobile augmented reality games: The case of Pokémon Go
Y Qin - Telematics and Informatics, 2021 - Elsevier
Building on the enjoyment-as-need-satisfaction model, this study examines the
attractiveness of various game elements of Pokémon Go to its players and the associations …
attractiveness of various game elements of Pokémon Go to its players and the associations …
Control mapping in virtual reality: effects on spatial presence and controller naturalness
J Seibert, DM Shafer - Virtual Reality, 2018 - Springer
This study explores how a video game player's sense of being in a game world (ie, spatial
presence) is impacted by the use of a virtual reality head-mounted display (VR HMD) …
presence) is impacted by the use of a virtual reality head-mounted display (VR HMD) …
Factors affecting enjoyment of virtual reality games: a comparison involving consumer-grade virtual reality technology
DM Shafer, CP Carbonara, MF Korpi - Games for health journal, 2019 - liebertpub.com
Objective: This study investigated psychological responses to playing videogames using a
virtual reality (VR) head-mounted display (HMD). We also investigated how cybersickness …
virtual reality (VR) head-mounted display (HMD). We also investigated how cybersickness …