Applicability of gpgpu computing to real-time ai solutions in games
This paper reviews developments in general purpose computing on graphics processor
units (GPGPU computing) from the perspective of video-game-related artificial intelligence …
units (GPGPU computing) from the perspective of video-game-related artificial intelligence …
Neighborhood grid: A novel data structure for fluids animation with GPU computing
This paper introduces a novel and efficient data structure, called neighborhood grid, capable
of supporting large number of particle based elements on GPUs (graphics processing units) …
of supporting large number of particle based elements on GPUs (graphics processing units) …
Discrete vs. continuous approach in crowd dynamics modeling using GPU computing
H Mroz, J WĄS - Cybernetics and Systems, 2014 - Taylor & Francis
The aim of the study is threefold: firstly to compare the possibilities of using general-purpose
computing on graphics processing units (GPGPU) in continuous and discrete crowd …
computing on graphics processing units (GPGPU) in continuous and discrete crowd …
Towards accelerated agent-based crowd simulation for Hajj and Umrah
A Rahman, NAWA Hamid… - … Symposium on Agents …, 2015 - ieeexplore.ieee.org
There are many scientific applications ranging from weather prediction to oil and gas
exploration that requires high-performance computing. It aids industries and researchers to …
exploration that requires high-performance computing. It aids industries and researchers to …
An implementation of the social distances model using multi-GPU systems
We propose a new approach for using GPUs in large scale simulations of pedestrian
evacuation. The Social Distances Model is designed for efficient modeling of pedestrian …
evacuation. The Social Distances Model is designed for efficient modeling of pedestrian …
[HTML][HTML] A flocking boids simulation and optimization structure for mobile multicore architectures
During the past few years, mobile phones and other mobile devices have gone from simple
phone and messaging devices to high end smartphones with serious computing …
phone and messaging devices to high end smartphones with serious computing …
[图书][B] Neighborhood data structures, manifold properties, and processing of point set surfaces
M Skrodzki - 2019 - search.proquest.com
The thesis covers three topics all centered in the context of point set processing. In the
following, we will shortly present each topic with its motivation, explain the performed …
following, we will shortly present each topic with its motivation, explain the performed …
Simple and efficient approximate nearest neighbor search using spatial sorting
M de Gomensoro Malheiros… - 2015 28th SIBGRAPI …, 2015 - ieeexplore.ieee.org
Finding the nearest neighbors of a point is a highly used operation in many graphics
applications. Recently, the neighborhood grid has been proposed as a new approach for …
applications. Recently, the neighborhood grid has been proposed as a new approach for …
A GPU-assisted hybrid model for real-time crowd simulations
In this paper, we propose two new techniques for real-time crowd simulations; the first one is
the clustering of agents on the GPU and the second one is incorporating the global cluster …
the clustering of agents on the GPU and the second one is incorporating the global cluster …
Spatial sorting: an efficient strategy for approximate nearest neighbor searching
M de Gomensoro Malheiros, M Walter - Computers & Graphics, 2016 - Elsevier
Many graphics and also non-graphics applications need efficient techniques to find the
nearest neighbors of a given query point. There are two approaches to address this …
nearest neighbors of a given query point. There are two approaches to address this …