Investigating human performance in a virtual reality haptic simulator as influenced by fidelity and system latency

DB Kaber, Y Li, M Clamann… - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
The objective of this study was to demonstrate the utility of an established model of human
motor behavior for assessing the fidelity of a virtual reality (VR) and haptic-based simulation …

Psychological Well-Being of Indigenous People and Settlers: An Interaction Effect of Race, Profession, Education, and Income

A Bairagi, B Baroi, MR Hossan, N Muhammad… - Trends in …, 2024 - Springer
The ongoing most vulnerable and disadvantaged living patterns in remote areas have taken
a heavy burden on the psychological well-being (PWB) of indigenous people and settlers …

Adaptive eye-gaze tracking using neural-network-based user profiles to assist people with motor disability

A Sesin, M Adjouadi, M Cabrerizo, M Ayala, A Barreto - 2008 - digitalcommons.fiu.edu
This study developed an adaptive real-time humancomputer interface (HCI) that serves as
an assistive technology tool for people with severe motor disability. The proposed HCI …

Mouse emulation based on facial electromyogram

AO Andrade, AA Pereira, CG Pinheiro Jr… - … Signal Processing and …, 2013 - Elsevier
This work introduces a novel human–computer interface based on electromyography (EMG).
This tool allows the user to control the cursor on a computer screen through EMG activity …

[图书][B] Manuale di valutazione delle tecnologie assistive

S Federici, MJ Scherer, A Stella - 2013 - researchgate.net
Sono lieto e onorato di essere stato invitato dagli eminenti curatori di questo volume, Marcia
Scherer e Stefano Federici, a scrivere un'introduzione. Questi colleghi sono in prima linea …

BlinkMouse-on-screen mouse controlled by eye blinks

J Marnik - Information Technologies in Biomedicine, Volume 4, 2014 - Springer
The paper concerns issues related to assistive technologies for disabled people. An
interface which emulates a computer mouse, handled using eye blinks, is presented in the …

Development of a pointing device using surface electromyograms generated by mouth movements

J Hori, T Inakoshi - Cogent Engineering, 2022 - Taylor & Francis
A pointing device controlled by mouth movements was developed to accomplish hands-free
operations of personal computers (PC) or tablet terminals. The mouth movements were …

Assessing goal-directed three-dimensional movements in a virtual reality block design task

W Jeon, M Clamann, DB Kaber… - 2013 IEEE International …, 2013 - ieeexplore.ieee.org
This study investigated three-dimensional (3D) goal-directed movements in a virtual reality
(VR) simulation of a standardized psychomotor control task. Movement trajectories were …

Eyeing a real-time human-computer interface to assist those with motor disabilities

A Sesin, M Adjouadi, M Ayala, M Cabrerizo… - IEEE …, 2008 - ieeexplore.ieee.org
The objective of this study was to design an adaptive, real-time assistive system as an
alternate HCI that will give computer access to individuals with severe motor disabilities by …

Integration of EMG and EGT modalities for the development of an enhanced cursor control system

CA Chin, A Barreto, M Adjouadi - International Journal on Artificial …, 2009 - World Scientific
While Eye Gaze Tracking (EGT) systems have demonstrated their potential as computer
cursor control devices, their application outside the laboratory environment has been less …