From perception to action: a review and taxonomy on electrical muscle stimulation in HCI

S Faltaous, M Koelle, S Schneegass - Proceedings of the 21st …, 2022 - dl.acm.org
The last decade has witnessed an increase in Electrical Muscle Stimulation (EMS) research.
Myriads of application scenarios have been proposed and toolkits, as well as procedures …

Ergopulse: Electrifying your lower body with biomechanical simulation-based electrical muscle stimulation haptic system in virtual reality

S Hwang, J Oh, S Kang, M Seong… - Proceedings of the CHI …, 2024 - dl.acm.org
This study presents ErgoPulse, a system that integrates biomechanical simulation with
electrical muscle stimulation (EMS) to provide kinesthetic force feedback to the lower-body …

Continuous VR weight illusion by combining adaptive trigger resistance and control-display ratio manipulation

C Stellmacher, A Zenner, OJA Nunez… - … Virtual Reality and …, 2023 - ieeexplore.ieee.org
Handheld virtual reality (VR) controllers enable users to manipulate virtual objects in VR but
do not convey a virtual object's weight. This hinders users from effectively experiencing …

Holitouch: Conveying holistic touch illusions by combining pseudo-haptics with tactile and proprioceptive feedback during virtual interaction with 3duis

OJ Ariza Nunez, A Zenner, F Steinicke… - Frontiers in Virtual …, 2022 - frontiersin.org
Virtual reality technology and immersive virtual environments often support realistic hand
representations via hand-posture-sensing controllers or hand tracking for natural hand …

Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction

S Faltaous, JR Williamson, M Koelle, M Pfeiffer… - Proceedings of the CHI …, 2024 - dl.acm.org
Electrical Muscle Stimulation (EMS) has unique capabilities that can manipulate users'
actions or perceptions, such as actuating user movement while walking, changing the …

Absence of inertial load on hand decreases task performance in virtual reality interaction

M Tang, X Liu, Y Dong, Z Tang, H Huo… - … Journal of Human …, 2023 - Taylor & Francis
The inertia of manipulated objects contributes to natural human performance, but its effects
on virtual reality (VR) interactions have rarely been investigated. Here, we designed a virtual …

Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback

C Stellmacher, FI Pujianto, T Kojic… - Proceedings of the CHI …, 2024 - dl.acm.org
Virtual reality (VR) objects react dynamically to users' touch interactions in real-time.
However, experiencing changes in weight through the haptic sense remains challenging …

Pseudo-Haptics Survey: Human-Computer Interaction in Extended Reality & Teleoperation

R Xavier, JL Silva, R Ventura, J Jorge - IEEE Access, 2024 - ieeexplore.ieee.org
Pseudo-haptic techniques are becoming increasingly popular in human-computer
interaction. They replicate haptic sensations by leveraging primarily visual feedback rather …

Enhancing weight perception in virtual reality: an analysis of kinematic features

MS Moosavi, P Raimbaud, C Guillet, F Mérienne - Virtual Reality, 2024 - Springer
This study investigates weight perception in virtual reality without kinesthetic feedback from
the real world, by means of an illusory method called pseudo-haptic. This illusory model …

Combining FES and Exoskeletons in a Hybrid Haptic System for Enhancing VR Experience

LB De Mongeot, E Galofaro, F Ramadan… - … on Neural Systems …, 2023 - ieeexplore.ieee.org
Robotic technology and functional electrical stimulation (FES) have emerged as highly
effective rehabilitative techniques for individuals with neuromuscular diseases, showcasting …