The influence of virtual reality head-mounted displays on balance outcomes and training paradigms: A systematic review
Background: Falls are the leading causes of (non) fatal injuries in older adults. Recent
research has developed interventions that aim to improve balance in older adults using …
research has developed interventions that aim to improve balance in older adults using …
Pruning edge research with latency shears
Edge computing has gained attention from both academia and industry by pursuing two
significant challenges: 1) moving latency critical services closer to the users, 2) saving …
significant challenges: 1) moving latency critical services closer to the users, 2) saving …
Surrounded by the clouds: A comprehensive cloud reachability study
In the early days of cloud computing, datacenters were sparsely deployed at distant
locations far from end-users with high end-to-end communication latency. However, today's …
locations far from end-users with high end-to-end communication latency. However, today's …
Temporal characterization and prediction of vr traffic: A network slicing use case
Over the past few years, the concept of Virtual Reality (VR) has attracted increasing interest
thanks to its extensive industrial and commercial applications. Currently, the 3D models of …
thanks to its extensive industrial and commercial applications. Currently, the 3D models of …
Research on the Perceived Quality of Virtual Reality Headsets in Human–Computer Interaction
Y Yang, L Zhong, S Li, A Yu - Sensors, 2023 - mdpi.com
The progress of commercial VR headsets largely depends on the progress of sensor
technology, the iteration of which often means longer research and development cycles, and …
technology, the iteration of which often means longer research and development cycles, and …
N-euro predictor: A neural network approach for smoothing and predicting motion trajectory
Jitter and lag severely impact the smoothness and responsiveness of user experience on
vision-based human-display interactive systems such as phones, TVs, and VR/AR. Current …
vision-based human-display interactive systems such as phones, TVs, and VR/AR. Current …
The impact of network and social context on quality of experience for competitive multiplayer virtual reality games
With market trends showing an increased move towards multi-player gaming scenarios, key
research challenges include evaluating the impact of various factors on player Quality of …
research challenges include evaluating the impact of various factors on player Quality of …
Exploring the facets of the multiplayer vr gaming experience
While the topic of investigating user experience with immersive services, such as Social
Virtual Reality (VR), is starting to gain traction in the research community, the unique case of …
Virtual Reality (VR), is starting to gain traction in the research community, the unique case of …
The impact of black edge artifact on qoe of the fov-based cloud vr services
Cloud virtual reality (Cloud VR) services usually introduce high latency in rendering and
streaming, resulting in a mismatch between the visual and vestibular systems, causing user …
streaming, resulting in a mismatch between the visual and vestibular systems, causing user …
Accuracy and precision of visual and auditory stimulus presentation in virtual reality in Python 2 and 3 environments for human behavior research
R Tachibana, K Matsumiya - Behavior Research Methods, 2022 - Springer
Virtual reality (VR) is a new methodology for behavioral studies. In such studies, the
millisecond accuracy and precision of stimulus presentation are critical for data replicability …
millisecond accuracy and precision of stimulus presentation are critical for data replicability …