When xr and ai meet-a scoping review on extended reality and artificial intelligence
Research on Extended Reality (XR) and Artificial Intelligence (AI) is booming, which has led
to an emerging body of literature in their intersection. However, the main topics in this …
to an emerging body of literature in their intersection. However, the main topics in this …
“Are you feeling sick?” A systematic literature review of cybersickness in virtual reality
N Biswas, A Mukherjee, S Bhattacharya - ACM Computing Surveys, 2024 - dl.acm.org
Cybersickness (CS), also known as visually induced motion sickness (VIMS) is a condition
that can affect individuals when they interact with virtual reality (VR) technology. This …
that can affect individuals when they interact with virtual reality (VR) technology. This …
Prediction of cybersickness in virtual environments using topological data analysis and machine learning
Recent significant progress in Virtual Reality (VR) applications and environments raised
several challenges. They proved to have side effects on specific users, thus reducing the …
several challenges. They proved to have side effects on specific users, thus reducing the …
Assessing individual VR sickness through deep feature fusion of VR video and physiological response
Recently, VR sickness assessment for VR videos is highly demanded in industry and
research fields to address VR viewing safety issues. Especially, it is difficult to evaluate VR …
research fields to address VR viewing safety issues. Especially, it is difficult to evaluate VR …
MAC: multimodal, attention-based cybersickness prediction modeling in virtual reality
Cybersickness is one of the greatest barriers to the adoption of virtual reality. A growing
body of research has focused on identifying the characteristics of cybersickness and finding …
body of research has focused on identifying the characteristics of cybersickness and finding …
Deep learning-based simulator sickness estimation from 3D motion
This paper presents a novel solution for estimating simulator sickness in HMDs using
machine learning and 3D motion data, informed by user-labeled simulator sickness data …
machine learning and 3D motion data, informed by user-labeled simulator sickness data …
Vrhook: A data collection tool for vr motion sickness research
Despite the increasing popularity of VR games, one factor hindering the industry's rapid
growth is motion sickness experienced by the users. Symptoms such as fatigue and nausea …
growth is motion sickness experienced by the users. Symptoms such as fatigue and nausea …
Brain activity during cybersickness: A scoping review
Virtual reality (VR) experiences can cause a range of negative symptoms such as nausea,
disorientation, and oculomotor discomfort, which is collectively called cybersickness …
disorientation, and oculomotor discomfort, which is collectively called cybersickness …
PRECYSE: Predicting Cybersickness using Transformer for Multimodal Time-Series Sensor Data
Cybersickness, a factor that hinders user immersion in VR, has been the subject of ongoing
attempts to predict it using AI. Previous studies have used CNN and LSTM for prediction …
attempts to predict it using AI. Previous studies have used CNN and LSTM for prediction …
Automatic cybersickness detection by deep learning of augmented physiological data from off-the-shelf consumer-grade sensors
M Yalcin, A Halbig, M Fischbach… - Frontiers in Virtual …, 2024 - frontiersin.org
Cybersickness is still a prominent risk factor potentially affecting the usability of virtual reality
applications. Automated real-time detection of cybersickness promises to support a better …
applications. Automated real-time detection of cybersickness promises to support a better …