Artemis: A collaborative mixed-reality system for immersive surgical telementoring
Traumatic injuries require timely intervention, but medical expertise is not always available
at the patient's location. Despite recent advances in telecommunications, surgeons still have …
at the patient's location. Despite recent advances in telecommunications, surgeons still have …
Symbiosissketch: Combining 2d & 3d sketching for designing detailed 3d objects in situ
We present SymbiosisSketch, a hybrid sketching system that combines drawing in air (3D)
and on a drawing surface (2D) to create detailed 3D designs of arbitrary scale in an …
and on a drawing surface (2D) to create detailed 3D designs of arbitrary scale in an …
Bishare: Exploring bidirectional interactions between smartphones and head-mounted augmented reality
F Zhu, T Grossman - Proceedings of the 2020 CHI Conference on …, 2020 - dl.acm.org
In pursuit of a future where HMD devices can be used in tandem with smartphones and
other smart devices, we present BISHARE, a design space of cross-device interactions …
other smart devices, we present BISHARE, a design space of cross-device interactions …
Vrsketchin: Exploring the design space of pen and tablet interaction for 3d sketching in virtual reality
T Drey, J Gugenheimer, J Karlbauer, M Milo… - Proceedings of the …, 2020 - dl.acm.org
Sketching in virtual reality (VR) enhances perception and understanding of 3D volumes, but
is currently a challenging task, as spatial input devices (eg, tracked controllers) do not …
is currently a challenging task, as spatial input devices (eg, tracked controllers) do not …
Realitysketch: Embedding responsive graphics and visualizations in AR through dynamic sketching
We present RealitySketch, an augmented reality interface for sketching interactive graphics
and visualizations. In recent years, an increasing number of AR sketching tools enable users …
and visualizations. In recent years, an increasing number of AR sketching tools enable users …
Tabletinvr: Exploring the design space for using a multi-touch tablet in virtual reality
Complex virtual reality (VR) tasks, like 3D solid modelling, are challenging with standard
input controllers. We propose exploiting the affordances and input capabilities when using a …
input controllers. We propose exploiting the affordances and input capabilities when using a …
Examining design choices of questionnaires in VR user studies
Questionnaires are among the most common research tools in virtual reality (VR) user
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
studies. Transitioning from virtuality to reality for giving self-reports on VR experiences can …
TransceiVR: Bridging asymmetrical communication between VR users and external collaborators
Virtual Reality (VR) users often need to work with other users, who observe them outside of
VR using an external display. Communication between them is difficult; the VR user cannot …
VR using an external display. Communication between them is difficult; the VR user cannot …
Sketched reality: Sketching bi-directional interactions between virtual and physical worlds with ar and actuated tangible ui
This paper introduces Sketched Reality, an approach that combines AR sketching and
actuated tangible user interfaces (TUI) for bi-directional sketching interaction. Bi-directional …
actuated tangible user interfaces (TUI) for bi-directional sketching interaction. Bi-directional …
Mobi3dsketch: 3d sketching in mobile ar
Mid-air 3D sketching has been mainly explored in Virtual Reality (VR) and typically requires
special hardware for motion capture and immersive, stereoscopic displays. The recently …
special hardware for motion capture and immersive, stereoscopic displays. The recently …