Surveying the social comfort of body, device, and environment-based augmented reality interactions in confined passenger spaces using mixed reality composite …

D Medeiros, R Dubus, J Williamson, G Wilson… - Proceedings of the …, 2023 - dl.acm.org
Augmented Reality (AR) headsets could significantly improve the passenger experience,
freeing users from the restrictions of physical smartphones, tablets and seatback displays …

Mood worlds: A virtual environment for autonomous emotional expression

N Wagener, J Niess, Y Rogers, J Schöning - Proceedings of the 2022 …, 2022 - dl.acm.org
Immersive interactive technologies such as virtual reality (VR) have the potential to foster
well-being. While VR applications have been successfully used to evoke positive emotions …

Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study

Z Guo, H Deng, H Wang, AJY Tan, W Xu… - arXiv preprint arXiv …, 2024 - arxiv.org
Sedentary behavior is becoming increasingly prevalent in daily work and study
environments. VR exergaming has emerged as a promising solution in these places of work …

Exploring text selection in augmented reality systems

X Liu, X Meng, B Spittle, W Xu, BY Gao… - Proceedings of the 18th …, 2022 - dl.acm.org
Text selection is a common and essential activity during text interaction in all interactive
systems. As Augmented Reality (AR) head-mounted displays (HMDs) become more …

Exploration of Foot-based Text Entry Techniques for Virtual Reality Environments

T Wan, L Zhang, H Yang, P Irani, L Yu… - Proceedings of the CHI …, 2024 - dl.acm.org
Foot-based input can serve as a supplementary or alternative approach to text entry in
virtual reality (VR). This work explores the feasibility and design of foot-based techniques …

Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction

JL Ponton, R Keshavarz, A Beacco… - Proceedings of the CHI …, 2024 - dl.acm.org
Immersive Virtual Reality typically requires a head-mounted display (HMD) to visualize the
environment and hand-held controllers to interact with the virtual objects. Recently, many …

Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames

Z Guo, H Wang, H Deng, W Xu… - … on Visualization and …, 2024 - ieeexplore.ieee.org
VR exergames offer an engaging solution to combat sedentary behavior and promote
physical activity. However, challenges emerge when playing these games in shared spaces …

Advertising in virtual reality: A hierarchy of effects paradigm

IJ Bodunde, E Ohu - … and Brand Development in Emerging Economies …, 2022 - Springer
Good adverts (ads) attract consumers and create a lasting and positive impression about a
brand. Television has for years been the medium of choice for ads. Now, new digital …

Working with XR in Public: Effects on Users and Bystanders

V Biener, S Kalamkar, JJ Dudley, J Hu… - … IEEE Conference on …, 2024 - ieeexplore.ieee.org
Recent commercial virtual and augmented reality (VR/AR) devices have been promoted as
tools for knowledge work and research findings show that they can be beneficial. One …

Working with Mixed Reality in Public: Effects of Virtual Display Layouts on Productivity, Feeling of Safety, and Social Acceptability

J Kaeder, M Vergari, V Biener, T Kojić, J Grubert… - arXiv preprint arXiv …, 2024 - arxiv.org
Nowadays, Mixed Reality (MR) headsets are a game-changer for knowledge work. Unlike
stationary monitors, MR headsets allow users to work with large virtual displays anywhere …