The dark side of augmented reality: Exploring manipulative designs in AR
Augmented Reality (AR) applications are becoming more mainstream, with successful
examples in the mobile environment like Pokemon GO. Current malicious techniques can …
examples in the mobile environment like Pokemon GO. Current malicious techniques can …
PumpVR: rendering the weight of objects and avatars through liquid mass transfer in virtual reality
Perceiving objects' and avatars' weight in Virtual Reality (VR) is important to understand
their properties and naturally interact with them. However, commercial VR controllers cannot …
their properties and naturally interact with them. However, commercial VR controllers cannot …
Effect of display platforms on spatial knowledge acquisition and engagement: An evaluation with 3D geometry visualizations
With the recent rapid development of display technologies, interactive visualizations have
become increasingly important to enhance content exploration in various domains, including …
become increasingly important to enhance content exploration in various domains, including …
MobileGravity: Mobile Simulation of a High Range of Weight in Virtual Reality
Simulating accurate weight forces in Virtual Reality (VR) is an unsolved challenge.
Therefore, providing real weight sensations by transferring liquid mass has emerged as a …
Therefore, providing real weight sensations by transferring liquid mass has emerged as a …
A Systematic Review of XR-based Remote Human-Robot Interaction Systems
This survey provides an exhaustive review of the applications of extended reality (XR)
technologies in the field of remote human-computer interaction (HRI). We developed a …
technologies in the field of remote human-computer interaction (HRI). We developed a …
Comparative Analysis of Artefact Interaction and Manipulation Techniques in VR Museums: A Study of Performance and User Experience
For museums in Virtual Reality (VR), various interaction and manipulation techniques could
be employed for users to engage with artefact interactions. This study examined four …
be employed for users to engage with artefact interactions. This study examined four …
Force-feedback haptic device for representation of tugs in virtual reality
In this study, a haptic device is proposed for virtual reality (VR) applications. The proposed
haptic device is linked to the bundle controller of a VR device. The device proposed in this …
haptic device is linked to the bundle controller of a VR device. The device proposed in this …
Absence of inertial load on hand decreases task performance in virtual reality interaction
M Tang, X Liu, Y Dong, Z Tang, H Huo… - … Journal of Human …, 2024 - Taylor & Francis
The inertia of manipulated objects contributes to natural human performance, but its effects
on virtual reality (VR) interactions have rarely been investigated. Here, we designed a virtual …
on virtual reality (VR) interactions have rarely been investigated. Here, we designed a virtual …
Experiencing Dynamic Weight Changes in Virtual Reality Through Pseudo-Haptics and Vibrotactile Feedback
C Stellmacher, FI Pujianto, T Kojic… - Proceedings of the CHI …, 2024 - dl.acm.org
Virtual reality (VR) objects react dynamically to users' touch interactions in real-time.
However, experiencing changes in weight through the haptic sense remains challenging …
However, experiencing changes in weight through the haptic sense remains challenging …
Utilizing Liquid Transfer for Weight Simulation: Challenges and Future Directions
Liquid mass transfer has emerged as a promising approach to induce weight perception in
Virtual Reality (VR). This concept utilizes a tubing system to exchange a liquid between two …
Virtual Reality (VR). This concept utilizes a tubing system to exchange a liquid between two …