The effects of embodiment and personality expression on learning in llm-based educational agents

S Sonlu, B Bendiksen, F Durupinar… - arXiv preprint arXiv …, 2024 - arxiv.org
This work investigates how personality expression and embodiment affect personality
perception and learning in educational conversational agents. We extend an existing …

Expressiveness of real-time motion captured avatars influences perceived animation realism and perceived quality of social interaction in virtual reality

AD Fraser, I Branson, RC Hollett… - Frontiers in Virtual …, 2022 - frontiersin.org
Using motion capture to enhance the realism of social interaction in virtual reality (VR) is
growing in popularity. However, the impact of different levels of avatar expressiveness on …

Generation of speech and facial animation with controllable articulatory effort for amusing conversational characters

J Gustafson, É Székely, J Beskow - Proceedings of the 23rd ACM …, 2023 - dl.acm.org
Engaging embodied conversational agents need to generate expressive behavior in order
to be believable in socializing interactions. We present a system that can generate …

Beyond Looks: A Study on Agent Movement and Audiovisual Spatial Coherence in Augmented Reality

SA Arboleda, C Kunert, J Hartbrich… - … Virtual Reality and …, 2024 - ieeexplore.ieee.org
The appearance of virtual humans (avatars and agents) has been widely explored in
immersive environments. However, virtual humans' movements and associated sounds in …

[HTML][HTML] Deviation from typical organic voices best explains a vocal uncanny valley

A Diel, M Lewis - Computers in Human Behavior Reports, 2024 - Elsevier
The uncanny valley describes the negative evaluation of near humanlike artificial entities.
Previous research with synthetic and real voices failed to find an uncanny valley of voices …

Casual chatter or speaking up? Adjusting articulatory effort in generation of speech and animation for conversational characters

J Gustafson, E Székely… - 2023 IEEE 17th …, 2023 - ieeexplore.ieee.org
Embodied conversational agents and social robots need to be able to generate
spontaneous behavior in order to be believable in social interactions. We present a system …

Personality perception in human videos altered by motion transfer networks

A Yurtoğlu, S Sonlu, Y Doğan, U Güdükbay - Computers & Graphics, 2024 - Elsevier
The successful portrayal of personality in digital characters improves communication and
immersion. Current research focuses on expressing personality through modifying …

Exploring the Appearance and Voice Mismatch of Virtual Characters

M Choi, A Koilias, M Volonte, D Kao… - … Symposium on Mixed …, 2023 - ieeexplore.ieee.org
We know that a voice that matches the appearance of a virtual character can positively
impact how people interact with that character. However, although virtual characters and the …

Personality analysis of face swaps: can they be used as avatars?

L Wöhler, S Castillo, M Magnor - Proceedings of the 22nd ACM …, 2022 - dl.acm.org
In this paper, we investigate the perceived personalities of face swaps and how they relate
to the personalities of the real people used to create the synthetic individuals' appearance …

VAEnvGen: A Real-Time Virtual Agent Environment Generation System Based on Large Language Models

J Wu, P Chen, S Chen, X Wei, L Sun - International Journal of …, 2024 - Taylor & Francis
Environment plays an important role in non-verbal communication for human-virtual agent
interaction. Existing research explores the influence of an agent's appearance and attributes …