Augmented reality and gamification in education: A systematic literature review of research, applications, and empirical studies
This study scrutinizes the existing literature regarding the use of augmented reality and
gamification in education to establish its theoretical basis. A systematic literature review …
gamification in education to establish its theoretical basis. A systematic literature review …
Examining the use of an educational escape room for teaching programming in a higher education setting
In addition to being a well-liked form of recreation, escape rooms have drawn the attention of
educators due to their ability to foster teamwork, leadership, creative thinking, and …
educators due to their ability to foster teamwork, leadership, creative thinking, and …
Analyzing learning effectiveness and students' perceptions of an educational escape room in a programming course in higher education
In recent years, educational escape rooms have started to gain momentum in the academic
community. Prior research has reported on the use of educational escape rooms in several …
community. Prior research has reported on the use of educational escape rooms in several …
Evaluating an educational escape room conducted remotely for teaching software engineering
With the rise of distance learning, new challenges have emerged for educators. Among
these challenges, developing effective and motivating group activities for students in the …
these challenges, developing effective and motivating group activities for students in the …
Escapp: A web platform for conducting educational escape rooms
Educational escape rooms are emerging as a new type of learning activity with the potential
to enhance students' learning through highly engaging experiences. However, conducting …
to enhance students' learning through highly engaging experiences. However, conducting …
Technology-enhanced educational escape rooms: A road map
In recent years, escape rooms have become one of the leading leisure activities worldwide.
Derived from these activities, educational escape rooms have emerged as a new type of …
Derived from these activities, educational escape rooms have emerged as a new type of …
UnlockArt: Cultural Mediation at the Museum Through an Augmented Reality Escape Room
M Babazadeh - Proceedings of the 17th European Conference on …, 2023 - books.google.com
In the context of a museum, cultural mediation facilitates access to the works of art for the
visitors which not always share the culture the pieces of art come from. Tools and resources …
visitors which not always share the culture the pieces of art come from. Tools and resources …
Empowering Education through EERP: A Customizable Educational VR Escape Room Platform
A Darejeh - 2023 IEEE International Symposium on Mixed and …, 2023 - ieeexplore.ieee.org
Efficient programming learning necessitates practical knowledge, creativity, and problem-
solving skills. However, current methods often disregard these crucial elements, focusing …
solving skills. However, current methods often disregard these crucial elements, focusing …
Contribution to the understanding, creation and conduction of technology-enhanced educational escape rooms
S López Pernas - 2021 - oa.upm.es
In addition to being a well-liked form of recreation, escape rooms have drawn the attention of
educators due to their ability to foster teamwork, leadership, creative thinking, and …
educators due to their ability to foster teamwork, leadership, creative thinking, and …
Identification and analysis of requirements for a web platform for managing educational escape rooms
Escape rooms are a new type of leisure activity in which teams of players follow clues in
order to solve puzzles with the aim of accomplishing a specific goal (usually escaping from a …
order to solve puzzles with the aim of accomplishing a specific goal (usually escaping from a …