CAvatar: Real-time Human Activity Mesh Reconstruction via Tactile Carpets

W Chen, Y Hu, W Song, Y Liu, A Torralba… - Proceedings of the ACM …, 2024 - dl.acm.org
Human mesh reconstruction is essential for various applications, including virtual reality,
motion capture, sports performance analysis, and healthcare monitoring. In healthcare …

Robust Finger Interactions with COTS Smartwatches via Unsupervised Siamese Adaptation

W Chen, Z Wang, P Quan, Z Peng, S Lin… - Proceedings of the 36th …, 2023 - dl.acm.org
Wearable devices like smartwatches and smart wristbands have gained substantial
popularity in recent years. However, their small interfaces create inconvenience and limit …

Sensor2Text: Enabling Natural Language Interactions for Daily Activity Tracking Using Wearable Sensors

W Chen, J Cheng, L Wang, W Zhao… - Proceedings of the ACM …, 2024 - dl.acm.org
Visual Question-Answering, a technology that generates textual responses from an image
and natural language question, has progressed significantly. Notably, it can aid in tracking …

ViObject: Harness Passive Vibrations for Daily Object Recognition with Commodity Smartwatches

W Chen, S Lin, Z Peng, FS Parizi, S Heo… - Proceedings of the …, 2024 - dl.acm.org
Knowing the object grabbed by a hand can offer essential contextual information for
interaction between the human and the physical world. This paper presents a novel system …

DipMe: Haptic Recognition of Granular Media for Tangible Interactive Applications

X Wang, S Zhang, Z Zhao, L Zhu, A Song - arXiv preprint arXiv …, 2024 - arxiv.org
While tangible user interface has shown its power in naturally interacting with rigid or soft
objects, users cannot conveniently use different types of granular materials as the interaction …