The evolution of distance education: Emerging technologies and distributed learning
C Dede - American Journal of Distance Education, 1996 - Taylor & Francis
The development of high performance computing and communications is promoting the
creation of new media, such as the World Wide Web and virtual reality (VR). In turn, these …
creation of new media, such as the World Wide Web and virtual reality (VR). In turn, these …
Toward a phenomenology of computational thinking in STEM education
In this chapter, we argue for an epistemological shift from viewing coding and computational
thinking as mastery over computational logic and symbolic forms to viewing them as a more …
thinking as mastery over computational logic and symbolic forms to viewing them as a more …
[图书][B] The semiotic engineering of human-computer interaction
CS De Souza - 2005 - books.google.com
A theory of HCI that uses concepts from semiotics and computer science to focus on the
communication between designers and users during interaction. In The Semiotic …
communication between designers and users during interaction. In The Semiotic …
Social translucence: an approach to designing systems that support social processes
T Erickson, WA Kellogg - ACM transactions on computer-human …, 2000 - dl.acm.org
We are interested in desiging systems that support communication and collaboration among
large groups of people over computing networks. We begin by asking what properties of the …
large groups of people over computing networks. We begin by asking what properties of the …
[图书][B] Encyclopedia of the City
RW Caves - 2004 - taylorfrancis.com
The Encyclopedia of the City focuses on the key topics encountered by undergraduates and
scholars in urban studies and allied fields. Contributors include major theoreticians and …
scholars in urban studies and allied fields. Contributors include major theoreticians and …
Learning by teaching: A new agent paradigm for educational software
G Biswas, K Leelawong, D Schwartz… - Applied Artificial …, 2005 - Taylor & Francis
This paper discusses Betty's Brain, a teachable agent in the domain of river ecosystems that
combines learning by teaching with self-regulation mentoring to promote deep learning and …
combines learning by teaching with self-regulation mentoring to promote deep learning and …
[图书][B] Your wish is my command: Programming by example
H Lieberman - 2001 - books.google.com
As user interface designers, software developers, and yes-as users, we all know the
frustration that comes with using" one size fits all" software from off the shelf. Repeating the …
frustration that comes with using" one size fits all" software from off the shelf. Repeating the …
Scalable game design: A strategy to bring systemic computer science education to schools through game design and simulation creation
An educated citizenry that participates in and contributes to science technology engineering
and mathematics innovation in the 21st century will require broad literacy and skills in …
and mathematics innovation in the 21st century will require broad literacy and skills in …
Transcending the individual human mind—creating shared understanding through collaborative design
E Arias, H Eden, G Fischer, A Gorman… - ACM Transactions on …, 2000 - dl.acm.org
Complex design problems require more knowledge than any single person possesses
because the knowledge relevant to a problem is usually distributed among stakeholders …
because the knowledge relevant to a problem is usually distributed among stakeholders …
From turtles to Tangible Programming Bricks: explorations in physical language design
TS McNerney - Personal and Ubiquitous Computing, 2004 - Springer
This article provides a historical overview of educational computing research at MIT from the
mid-1960s to the present day, focusing on physical interfaces. It discusses some of the …
mid-1960s to the present day, focusing on physical interfaces. It discusses some of the …