Raycursor: A 3d pointing facilitation technique based on raycasting

M Baloup, T Pietrzak, G Casiez - … of the 2019 CHI Conference on Human …, 2019 - dl.acm.org
Raycasting is the most common target pointing technique in virtual reality environments.
However, performance on small and distant targets is impacted by the accuracy of the …

Do that, there: an interaction technique for addressing in-air gesture systems

E Freeman, S Brewster, V Lantz - … of the 2016 CHI Conference on …, 2016 - dl.acm.org
When users want to interact with an in-air gesture system, they must first address it. This
involves finding where to gesture so that their actions can be sensed, and how to direct their …

Designing guiding systems for gesture-based interaction

W Delamare, C Coutrix, L Nigay - Proceedings of the 7th ACM SIGCHI …, 2015 - dl.acm.org
2D or 3D gesture commands are still not routinely adopted, despite the technological
advances for tracking gestures. The fact that gesture commands are not self-revealing is a …

Selecting Real-World Objects via User-Perspective Phone Occlusion

Y Qin, C Yu, W Yao, J Yao, C Liang, Y Weng… - Proceedings of the …, 2023 - dl.acm.org
Perceiving the region of interest (ROI) and target object by smartphones from the user's first-
person perspective can enable diverse spatial interactions. In this paper, we propose a …

Phonecursor: Improving 3d selection performance with mobile device in ar

M Sun, M Cao, L Wang, Q Qian - IEEE Access, 2020 - ieeexplore.ieee.org
This study proposes a novel technology as a creative method to interact with an augmented
reality (AR) system called PhoneCursor, which is incorporated onto head-mounted displays …

FocalPoint: Adaptive Direct Manipulation for Selecting Small 3D Virtual Objects

J Ma, J Qian, T Zhou, J Huang - Proceedings of the ACM on Interactive …, 2023 - dl.acm.org
We propose FocalPoint, a direct manipulation technique in smartphone augmented reality
(AR) for selecting small densely-packed objects within reach, a fundamental yet challenging …

Interactive Mediation Techniques for Error-Aware Gesture Input Systems

R Alghofaili, N Sendhilnathan, T Zhang… - Proceedings of the 50th …, 2024 - dl.acm.org
Input false-positive errors, where a system recognizes an input action that the user did not
perform, have been shown to be particularly costly for user experience. Recent work has …

Exploring history: a mobile inclusive virtual tourist guide

C Magnusson, K Rassmus-Gröhn… - Proceedings of the 8th …, 2014 - dl.acm.org
In the present paper we report on the design decisions and the field test results of an
inclusive mobile tourist guide app, the Time Machine. The historical information is conveyed …

Pointing techniques for distant targets in virtual reality

M Baloup, V Oudjail, T Pietrzak, G Casiez - … of the 30th Conference on l' …, 2018 - dl.acm.org
Raycasting is the most common target pointing technique in virtual reality environments.
However, performance on small and distant targets is impacted by the accuracy of the …

On the critical role of the sensorimotor loop on the design of interaction techniques and interactive devices

T Pietrzak - 2022 - inria.hal.science
People interact with their environment thanks to their perceptual and motor skills. This is the
way they both use objects around them and perceive the world around them. Interactive …