Player modeling and adaptation methods within adaptive serious games

R Hare, Y Tang - IEEE Transactions on Computational Social …, 2022 - ieeexplore.ieee.org
Serious games (SGs) have emerged in recent years as a key method to augment education
and training. SGs allow players to experience new concepts while exploring engaging …

MetaEdu: a new framework for future education

LB Cui, CZ Zhu, R Hare, Y Tang - Discover Artificial Intelligence, 2023 - Springer
The potential of the metaverse in the field of education is an area of increasing interest, with
many researchers exploring the space to increase the ease and efficacy of student …

A learning-embedded attributed Petri net to optimize student learning in a serious game

J Liang, Y Tang, R Hare, B Wu… - IEEE Transactions on …, 2021 - ieeexplore.ieee.org
Serious games (SGs) are a practice of growing importance due to their high potential as an
educational tool for augmented learning. However, little effort has been devoted to address …

A parallel education based intelligent tutoring systems framework

S Jing, Y Tang, X Liu, X Gong, W Cui… - 2020 IEEE International …, 2020 - ieeexplore.ieee.org
although online education has improved efficiency of learners' access to high-quality
educational resources, realtime interaction between instructors and learners have not yet …

Integrating Serious and Casual Game Design Approaches: A Framework for Activist-Casual Game Design

D King - Proceedings of the 16th International Conference on …, 2021 - dl.acm.org
Casual games are a serious business, reaching a wide audience of players and generating
billions of dollars in revenue, but serious games have struggled to find a market …

Optimize student learning via random forest-based adaptive narrative game

R Hare, Y Tang, W Cui, J Liang - 2020 IEEE 16th International …, 2020 - ieeexplore.ieee.org
This paper presents an adaptive narrative game system that focuses on sequential logic
design. The system adapts a random forest machine learning model to estimate a student's …

Adaptive narrative game for personalized learning

Y Tang, R Hare - … on Service Operations and Logistics, and …, 2019 - ieeexplore.ieee.org
In recent years, engineering educators have begun to focus more on new learning methods
that allow students to better understand and practice their subject matter. However, these …

[PDF][PDF] Evaluation of an AI-assisted Adaptive Educational Game System

R Hare, Y Tang - 2022 Spring ASEE Middle Atlantic Section Conference, 2022 - par.nsf.gov
This Research to Practice Work-in-Progress Paper builds on prior developments of a
gamified adaptive tutoring system that automates and personalizes a student's learning …

[PDF][PDF] Improving students' learning behaviors through hands-on algae based project

K Jahan, CA Bodnar, S Farrell, Y Tang, I Noshadi… - e International Journal of …, 2019 - ijee.ie
Algae were used as a special topic area for a first-year engineering project that was
collaboratively taught through instructional pairing. The selection of ''algae''was intentional …

[PDF][PDF] Evaluation of a game-based personalized learning system

Y Tang, R Hare - ASEE annual conference, 2021 - par.nsf.gov
Modern classroom settings require integrating many students of varying backgrounds and
varying levels of classroom performance into the same educational process. Ideally, each …