A survey of the state-of-the-art in patch-based synthesis
This paper surveys the state-of-the-art of research in patch-based synthesis. Patch-based
methods synthesize output images by copying small regions from exemplar imagery. This …
methods synthesize output images by copying small regions from exemplar imagery. This …
Unsupervised deep exemplar colorization via pyramid dual non-local attention
Exemplar-based colorization is a challenging task, which attempts to add colors to the target
grayscale image with the aid of a reference color image, so as to keep the target semantic …
grayscale image with the aid of a reference color image, so as to keep the target semantic …
Awesome typography: Statistics-based text effects transfer
In this work, we explore the problem of generating fantastic special-effects for the
typography. It is quite challenging due to the model diversities to illustrate varied text effects …
typography. It is quite challenging due to the model diversities to illustrate varied text effects …
Example-based synthesis of stylized facial animations
We introduce a novel approach to example-based stylization of portrait videos that
preserves both the subject's identity and the visual richness of the input style exemplar …
preserves both the subject's identity and the visual richness of the input style exemplar …
Voco: Text-based insertion and replacement in audio narration
Editing audio narration using conventional software typically involves many painstaking low-
level manipulations. Some state of the art systems allow the editor to work in a text transcript …
level manipulations. Some state of the art systems allow the editor to work in a text transcript …
Autocomplete hand-drawn animations
Hand-drawn animation is a major art form and communication medium, but can be
challenging to produce. We present a system to help people create frame-by-frame …
challenging to produce. We present a system to help people create frame-by-frame …
LazyFluids: Appearance transfer for fluid animations
In this paper we present a novel approach to appearance transfer for fluid animations based
on flow-guided texture synthesis. In contrast to common practice where pre-captured sets of …
on flow-guided texture synthesis. In contrast to common practice where pre-captured sets of …
Intuitive, interactive beard and hair synthesis with generative models
K Olszewski, D Ceylan, J Xing… - Proceedings of the …, 2020 - openaccess.thecvf.com
We present an interactive approach to synthesizing realistic variations in facial hair in
images, ranging from subtle edits to existing hair to the addition of complex and challenging …
images, ranging from subtle edits to existing hair to the addition of complex and challenging …
Neural brushstroke engine: Learning a latent style space of interactive drawing tools
M Shugrina, CY Li, S Fidler - ACM Transactions on Graphics (TOG), 2022 - dl.acm.org
We propose Neural Brushstroke Engine, the first method to apply deep generative models to
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
learn a distribution of interactive drawing tools. Our conditional GAN model learns the latent …
Autocomplete painting repetitions
Painting is a major form of content creation, offering unlimited control and freedom of
expression. However, it can involve tedious manual repetitions, such as stippling large …
expression. However, it can involve tedious manual repetitions, such as stippling large …