Using active video games for physical activity promotion: a systematic review of the current state of research
This systematic review evaluates interventions using active video games (AVGs) to increase
physical activity and summarizes laboratory studies quantifying intensity of AVG play among …
physical activity and summarizes laboratory studies quantifying intensity of AVG play among …
Active video games and health indicators in children and youth: a systematic review
AG LeBlanc, JP Chaput, A McFarlane, RC Colley… - PloS one, 2013 - journals.plos.org
Background Active video games (AVGs) have gained interest as a way to increase physical
activity in children and youth. The effect of AVGs on acute energy expenditure (EE) has …
activity in children and youth. The effect of AVGs on acute energy expenditure (EE) has …
The relationship between cell phone use, physical and sedentary activity, and cardiorespiratory fitness in a sample of US college students
Background Today's cell phones increase opportunities for activities traditionally defined as
sedentary behaviors (eg, surfing the internet, playing video games). People who participate …
sedentary behaviors (eg, surfing the internet, playing video games). People who participate …
Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games
This article reports a meta-analysis of energy expenditure (EE) of playing active video
games (AVGs). In particular, heart rate (HR), oxygen consumption (VO2), and EE were …
games (AVGs). In particular, heart rate (HR), oxygen consumption (VO2), and EE were …
A meta‐analysis of active video games on health outcomes among children and adolescents
This meta‐analysis synthesizes current literature concerning the effects of active video
games (AVGs) on children/adolescents' health‐related outcomes. A total of 512 published …
games (AVGs) on children/adolescents' health‐related outcomes. A total of 512 published …
Efficacy of Nintendo Wii training on mechanical leg muscle function and postural balance in community-dwelling older adults: a randomized controlled trial
MG Jorgensen, U Laessoe… - … Series A: Biomedical …, 2013 - academic.oup.com
Background. Older adults show increased risk of falling and major risk factors include
impaired lower extremity muscle strength and postural balance. However, the potential …
impaired lower extremity muscle strength and postural balance. However, the potential …
Energy cost of exergaming: a comparison of the energy cost of 6 forms of exergaming
BW Bailey, K McInnis - Archives of pediatrics & adolescent …, 2011 - jamanetwork.com
Objective To determine the relative effect of interactive digital exercise that features player
movement (ie, exergames) on energy expenditure among children of various body mass …
movement (ie, exergames) on energy expenditure among children of various body mass …
[PDF][PDF] El efecto de los videojuegos en variables sociales, psicológicas y fisiológicas en niños y adolescentes
JM Jiménez, YC Araya - … tendencias en Educación Física, deporte y …, 2012 - redalyc.org
El propósito de este trabajo será presentar evidencia científica acerca de los efectos del uso
de los videojuegos en aspectos de la vida social de niños y adolescentes, así como …
de los videojuegos en aspectos de la vida social de niños y adolescentes, así como …
Impact of an active video game on healthy children's physical activity
T Baranowski, D Abdelsamad, J Baranowski… - …, 2012 - publications.aap.org
OBJECTIVE: This naturalistic study tests whether children receiving a new (to them) active
video game spontaneously engage in more physical activity than those receiving an inactive …
video game spontaneously engage in more physical activity than those receiving an inactive …
Acute cognitively engaging exergame-based physical activity enhances executive functions in adolescents
V Benzing, T Heinks, N Eggenberger, M Schmidt - PloS one, 2016 - journals.plos.org
The study aimed to elucidate the influence of cognitive engagement comprised in an acute
bout of exergame-based physical activity on executive functions (inhibition, cognitive …
bout of exergame-based physical activity on executive functions (inhibition, cognitive …