[图书][B] Fundamentals of wearable computers and augmented reality

W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …

[图书][B] Enabling mobile microinteractions

DL Ashbrook - 2010 - search.proquest.com
While much attention has been paid to the usability of desktop computers, mobile computers
are quickly becoming the dominant platform. Because mobile computers may be used in …

uTrack: 3D input using two magnetic sensors

KY Chen, K Lyons, S White, S Patel - Proceedings of the 26th annual …, 2013 - dl.acm.org
While much progress has been made in wearable computing in recent years, input
techniques remain a key challenge. In this paper, we introduce uTrack, a technique to …

Breeze: Sharing biofeedback through wearable technologies

J Frey, M Grabli, R Slyper, JR Cauchard - … of the 2018 CHI Conference on …, 2018 - dl.acm.org
Digitally presenting physiological signals as biofeedback to users raises awareness of both
body and mind. This paper describes the effectiveness of conveying a physiological signal …

Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device

S Gustafson, C Holz, P Baudisch - Proceedings of the 24th annual ACM …, 2011 - dl.acm.org
We propose a method for learning how to use an imaginary interface (ie, a spatial non-visual
interface) that we call" transfer learning". By using a physical device (eg an iPhone) a user …

[图书][B] Smart clothing: technology and applications

G Cho - 2009 - taylorfrancis.com
GPS-embedded clothing for finding children or skiers when they are lost, bio-monitoring
smart shirts, and vests that monitor a patient's vital signs are no longer science fiction but …

When david meets goliath: Combining smartwatches with a large vertical display for visual data exploration

T Horak, SK Badam, N Elmqvist… - Proceedings of the 2018 …, 2018 - dl.acm.org
We explore the combination of smartwatches and a large interactive display to support
visual data analysis. These two extremes of interactive surfaces are increasingly popular …

MAGIC: a motion gesture design tool

D Ashbrook, T Starner - Proceedings of the SIGCHI Conference on …, 2010 - dl.acm.org
Devices capable of gestural interaction through motion sensing are increasingly becoming
available to consumers; however, motion gesture control has yet to appear outside of game …

Shoesense: a new perspective on gestural interaction and wearable applications

G Bailly, J Müller, M Rohs, D Wigdor… - Proceedings of the SIGCHI …, 2012 - dl.acm.org
When the user is engaged with a real-world task it can be inappropriate or difficult to use a
smartphone. To address this concern, we developed ShoeSense, a wearable system …

BuzzWear: alert perception in wearable tactile displays on the wrist

SC Lee, T Starner - Proceedings of the SIGCHI conference on Human …, 2010 - dl.acm.org
We present two experiments to evaluate wrist-worn wearable tactile displays (WTDs) that
provide easy to perceive alerts for on-the-go users. The first experiment (2304 trials, 12 …