“Video games for boys and chatting for girls?”: Gender, screen time activities and academic achievement in high school

S Tak, S Catsambis - Education and Information Technologies, 2023 - Springer
Using national longitudinal data of students during their 9th and 11th grades, we address
popular concerns over screen time activities distracting students' academic pursuits. We …

Impact of Regular Sleep Patterns on Learning Achievement in Preschool Children in Mindahan Batealit: Issues and Implications

HSF Purnama, MN Zulfahmi - AS-SABIQUN, 2024 - ejournal.stitpn.ac.id
Regular sleep patterns are one of the crucial factors that can affect children's development,
including in terms of learning achievement. At preschool age, children are at a very …

[PDF][PDF] MODELING THE EFFECTS OF SELF-LEARNING AND KNOWLEDGE SHARING IN OER COURSES AMONG COLLEGE STUDENTS

AA ELNAQLAH, M ABBAS - Journal of Theoretical and Applied Information …, 2024 - jatit.org
The purpose of the study was to investigate whether Boisot's (1998) Social Learning Cycle
was applicable in describing the effects of Self-Learning and Knowledge sharing on …

Student achievement in relation to time spent studying and playing video games: a gender perspective

S Adžić, T Savić Tot, V Savić, M Runić Ristić… - TEM JOURNAL …, 2023 - ceeol.com
The results of previous studies showed that male students have a lower average grade than
female students. Men are also reported to play more video games than women. We were …