Examining identity as a variable of health technology research for older adults: A systematic review

C Harrington, A Martin-Hammond, KE Bray - Proceedings of the 2022 …, 2022 - dl.acm.org
Innovations in HCI research of health-related pervasive and ubiquitous technologies can
potentially improve older adults' access to healthcare resources and support long-term …

Anticipate and adjust: Cultivating access in human-centered methods

K Mack, E McDonnell, V Potluri, M Xu… - Proceedings of the …, 2022 - dl.acm.org
Methods are fundamental to doing research and can directly impact who is included in
scientific advances. Given accessibility research's increasing popularity and pervasive …

Older adults using technology for meaningful activities during COVID-19: An analysis through the lens of self-determination theory

W Zhao, RM Kelly, MJ Rogerson… - Proceedings of the 2023 …, 2023 - dl.acm.org
Restrictions during the COVID-19 pandemic significantly affected people's opportunities to
engage in activities that are meaningful to their lives. In response to these constraints, many …

Wearable Bits: scaffolding creativity with a prototyping toolkit for wearable e-textiles

L Jones, S Nabil, A McLeod, A Girouard - Proceedings of the Fourteenth …, 2020 - dl.acm.org
Smart garment and wearable e-textile prototypes are difficult to co-design because of the
variety of expertise needed (garment design, sewing skills, hardware prototyping, and …

Exploring tangible user interface design for social connection among older adults: a preliminary review

P Bhowmick, E Stolterman Bergqvist - … of the 2023 CHI Conference on …, 2023 - dl.acm.org
Older adults (aged 65 or above) are the fastest growing section of the population and
increasing number of older adults are reporting of social isolation. WHO recognizes social …

SkinKit: Construction Kit for On-Skin Interface Prototyping

PS Ku, MTI Molla, K Huang, P Kattappurath… - Proceedings of the …, 2021 - dl.acm.org
The emergence of on-skin interfaces has created an opportunity for seamless, always-
available on-body interactions. However, developing a new fabrication process for on-skin …

StoryMakAR: Bringing stories to life with an augmented reality & physical prototyping toolkit for youth

T Glenn, A Ipsita, C Carithers, K Peppler… - Proceedings of the 2020 …, 2020 - dl.acm.org
Makerspaces can support educational experiences in prototyping for children. Storytelling
platforms enable high levels of creativity and expression, but have high barriers of entry. We …

Adopting diffractive reading to advance hci research: A case study on technology for aging

A Lazar, B Jelen, A Pradhan, KA Siek - ACM Transactions on Computer …, 2021 - dl.acm.org
Researchers in Human–Computer Interaction (HCI) have long developed technologies for
older adults. Recently, researchers are engaging in critical reflections of these approaches …

Shape changing FABRIC samples for interactive fashion design

DG Vahid, L Jones, A Girouard, L Frankel - Proceedings of the Fifteenth …, 2021 - dl.acm.org
As technology is integrated into all aspects of our lives, researchers are exploring emerging
technologies in the field of fashion design. The substantial growth in the field of functional …

Patching textiles: Insights from visible mending educators on wearability, extending the life of our clothes, and teaching tangible crafts

L Jones, A Girouard - Proceedings of the 13th Conference on Creativity …, 2021 - dl.acm.org
Textiles have several characteristics that make them well suited for updates, sometimes
called patching or mending, but textile repair is underexplored in the context of personal …