Refreshing the affinity space concept: evolving understandings of learning via social media platforms in an algorithmic age

AR Oliveri, JP Carpenter - Information and Learning Sciences, 2024 - emerald.com
Purpose The purpose of this conceptual paper is to describe how the affinity space concept
has been used to frame learning via social media, and call for and discuss a refresh of the …

Improving instruction and sexual health literacy with serious games and gamification interventions: an outlook to students' learning outcomes and gender differences

H Haruna, Z Zainuddin, K Okoye… - Interactive Learning …, 2023 - Taylor & Francis
This study evaluates the effect of game mechanics by employing serious games and
gamification for improving learning outcomes. This is done by considering the performances …

[HTML][HTML] Possible future selves in STEM: an epistemic network analysis of identity exploration in minoritized students and alumni

YK Fan, A Barany, A Foster - International Journal of STEM Education, 2023 - Springer
Background STEM minority participation programs have been widely implemented in higher
education with the goal of diversifying the global STEM workforce. Informed by research …

Dreams and Games: Exploring Memory Retention Through Dreams Associated with Video Gameplay

P Bawa - Journal of Research Initiatives, 2023 - digitalcommons.uncfsu.edu
This study examined the possible impact of video game activity on cognition and long-term
memorization through recall and visualization in dreams. Recollections of dreams after …

Context, Community, and the Individual: Modeling Identity in a Game Affinity Space

A Foster - Virtual Learning Environments: Unveiling Learning and …, 2024 - books.google.com
Video games, and the affinity spaces that develop around them, have been lauded as
valuable sites for promoting learning as a transformational and intentional process of identity …

[图书][B] The Role of Communication in Video Game Enjoyment

B Donnelly - 2022 - search.proquest.com
The video games industry continues a meteoric rise in global popularity, overtaking both the
film and music industries combined in annualized revenue. Measurement tools and other …

Non-religious Players Asking Big Questions: Video Game Worlds Affording Affinities of Meaningful Encounters

H Rautalahti - The Journal of Religion and Popular Culture, 2021 - utpjournals.press
The article examines player narratives on meaningful encounters with video games by using
an argumentative qualitative interview method. Data gathered among Finnish adult video …

[HTML][HTML] Nurturing positive social values with the Socially Responsible Behaviour through Embodied Thinking (SORBET) Project

KYT Lim, AH Hilmy, MD Yuen, LJT Lim… - Computers and Education …, 2021 - Elsevier
The COVID-19 pandemic has significantly affected all aspects of life across the globe.
Children of school-going age have experienced a number of disruptions to their daily lives …

Identity exploration for maker educators: constructing meaning in after-school environmental science

ME Petrovich, A Barany, M Shah… - Journal of Research on …, 2022 - Taylor & Francis
Maker-based learning activities offer benefits to both students and educators; however, there
exist few research examples that examine how educators enact a process of identity …