Integrating learning, problem solving, and engagement in narrative-centered learning environments

JP Rowe, LR Shores, BW Mott… - International Journal of …, 2011 - content.iospress.com
A key promise of narrative-centered learning environments is the ability to make learning
engaging. However, there is concern that learning and engagement may be at odds in these …

Using multi-channel data with multi-level modeling to assess in-game performance during gameplay with Crystal Island

M Taub, NV Mudrick, R Azevedo, GC Millar… - Computers in Human …, 2017 - Elsevier
Game-based learning environments (GBLEs) have been touted as the solution for failing
educational outcomes. In this study, we address some of these major issues by using multi …

[PDF][PDF] Crystal island: A narrative-centered learning environment for eighth grade microbiology

J Rowe, B Mott, S McQuiggan, J Robison… - … educational games at …, 2009 - academia.edu
Narrative-centered learning environments offer significant promise for promoting interactive
learning experiences that are both effective and engaging. Models of narrative generation …

Few-shot character understanding in movies as an assessment to meta-learning of theory-of-mind

M Yu, Q Wang, S Zhang, Y Sang, K Pu, Z Wei… - arXiv preprint arXiv …, 2022 - arxiv.org
When reading a story, humans can quickly understand new fictional characters with a few
observations, mainly by drawing analogies to fictional and real people they already know …

Open design challenges for interactive emergent narrative

JO Ryan, M Mateas, N Wardrip-Fruin - Interactive Storytelling: 8th …, 2015 - Springer
We introduce a research framework for the design of interactive experiences in the domain
of emergent narrative, an application area of computational narrative in which stories …

Generating different story tellings from semantic representations of narrative

E Rishes, SM Lukin, DK Elson, MA Walker - Interactive Storytelling: 6th …, 2013 - Springer
In order to tell stories in different voices for different audiences, interactive story systems
require:(1) a semantic representation of story structure, and (2) the ability to automatically …

[PDF][PDF] An Annotated Corpus of Film Dialogue for Learning and Characterizing Character Style.

MA Walker, GI Lin, J Sawyer - LREC, 2012 - researchgate.net
Interactive story systems often involve dialogue with virtual dramatic characters. However, to
date most character dialogue is written by hand. One way to ease the authoring process is to …

Expressionist: An authoring tool for in-game text generation

J Ryan, E Seither, M Mateas… - Interactive Storytelling: 9th …, 2016 - Springer
We present Expressionist, an authoring tool for in-game text generation that combines the
raw generative power of context-free grammars (CFGs) with the expressive power of free …

Characters who speak their minds: Dialogue generation in Talk of the Town

J Ryan, M Mateas, N Wardrip-Fruin - … of the AAAI Conference on Artificial …, 2016 - ojs.aaai.org
Abstract The Expressive Intelligence Studio is developing a new approach to freeform
conversational interaction in playable media that combines dialogue management, natural …

Inducing stereotypical character roles from plot structure

L Jahan - 2021 - digitalcommons.fiu.edu
If we are to understand stories, we must understand characters: characters are central to
every narrative and drive the action forward. Critically, many stories (especially cultural …