Scientific visualizations based on integrated model of text and picture comprehension via eye-tracking
This study investigates the “color combination effect” and the “sequence of pictures and text
effect” in the “Integrated Model of Text and Picture Comprehension”(ITPC) on the formation …
effect” in the “Integrated Model of Text and Picture Comprehension”(ITPC) on the formation …
Sistem Praktek Dokter Online Berbasis Website di Masa Pandemi
DT Absari, D Soesanto - Keluwih: Jurnal Sains dan Teknologi, 2021 - repository.ubaya.ac.id
Masa pandemi yang telah berjalan kurang lebih dua tahun, telah membawa banyak
perubahan pada pola hidup setiap orang, termasuk di Indonesia. Segala bentuk mobilitas …
perubahan pada pola hidup setiap orang, termasuk di Indonesia. Segala bentuk mobilitas …
[PDF][PDF] Consumer Acceptance of Proximity-Based Location Services in Omnichannel Retailing: Exploring Implications for Mobile Channels & Store Atmosphere
Proximity-based Location Services are a promising omnichannel retail solution in order to
provide Offline-to-Online channel integration in-store, following Social-Local-Mobile …
provide Offline-to-Online channel integration in-store, following Social-Local-Mobile …
Optimizacija obrade digitalnih fotografija u prilagodljivom web dizajnu= Digital photo processing optimization in responsive web design
M Čačić - 2020 - eprints.grf.unizg.hr
Vizualna komunikacija u suvremenom digitalnom okruženju pretežno se temelji na
multimedijskim web tehnologijama. Metodologija izrade web sjedišta koje se može …
multimedijskim web tehnologijama. Metodologija izrade web sjedišta koje se može …
Optimizacija obrade digitalnih fotografija u prilagodljivom web dizajnu
M Čačić - 2020 - repozitorij.grf.unizg.hr
Sažetak Vizualna komunikacija u suvremenom digitalnom okruženju pretežno se temelji na
multimedijskim web tehnologijama. Metodologija izrade web sjedišta koje se može …
multimedijskim web tehnologijama. Metodologija izrade web sjedišta koje se može …
[PDF][PDF] The scope and benefits of computer games in the context of Nepal
S Shrestha - Innovative Technologies and Practices for Nepal - researchgate.net
1. A brief history of the global gaming market While the first television games were limited to
laboratories in the 1950s, they found actual consumer market in the 1970s. By 1980s, their …
laboratories in the 1950s, they found actual consumer market in the 1970s. By 1980s, their …