Recovering 3d human mesh from monocular images: A survey
Estimating human pose and shape from monocular images is a long-standing problem in
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
computer vision. Since the release of statistical body models, 3D human mesh recovery has …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
MIME: Human-aware 3D scene generation
H Yi, CHP Huang, S Tripathi, L Hering… - Proceedings of the …, 2023 - openaccess.thecvf.com
Generating realistic 3D worlds occupied by moving humans has many applications in
games, architecture, and synthetic data creation. But generating such scenes is expensive …
games, architecture, and synthetic data creation. But generating such scenes is expensive …
Zolly: Zoom focal length correctly for perspective-distorted human mesh reconstruction
As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh
reconstruction (3DHMR) methods either use a constant large focal length or estimate one …
reconstruction (3DHMR) methods either use a constant large focal length or estimate one …
Structured 3d features for reconstructing controllable avatars
Abstract We introduce Structured 3D Features, a model based on a novel implicit 3D
representation that pools pixel-aligned image features onto dense 3D points sampled from a …
representation that pools pixel-aligned image features onto dense 3D points sampled from a …
DART: Articulated hand model with diverse accessories and rich textures
Hand, the bearer of human productivity and intelligence, is receiving much attention due to
the recent fever of digital twins. Among different hand morphable models, MANO has been …
the recent fever of digital twins. Among different hand morphable models, MANO has been …
Synbody: Synthetic dataset with layered human models for 3d human perception and modeling
Synthetic data has emerged as a promising source for 3D human research as it offers low-
cost access to large-scale human datasets. To advance the diversity and annotation quality …
cost access to large-scale human datasets. To advance the diversity and annotation quality …
3D segmentation of humans in point clouds with synthetic data
Segmenting humans in 3D indoor scenes has become increasingly important with the rise of
human-centered robotics and AR/VR applications. To this end, we propose the task of joint …
human-centered robotics and AR/VR applications. To this end, we propose the task of joint …
ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning
Learning-based approaches to monocular motion capture have recently shown promising
results by learning to regress in a data-driven manner. However due to the challenges in …
results by learning to regress in a data-driven manner. However due to the challenges in …
Real-time Monocular Full-body Capture in World Space via Sequential Proxy-to-Motion Learning
Learning-based approaches to monocular motion capture have recently shown promising
results by learning to regress in a data-driven manner. However, due to the challenges in …
results by learning to regress in a data-driven manner. However, due to the challenges in …