Inclusive augmented and virtual reality: A research agenda

C Creed, M Al-Kalbani, A Theil, S Sarcar… - International Journal of …, 2023 - Taylor & Francis
Augmented and virtual reality experiences present significant barriers for disabled people,
making it challenging to fully engage with immersive platforms. Whilst researchers have …

Inclusion of individuals with autism spectrum disorder in software engineering

G Márquez, M Pacheco, H Astudillo… - Information and …, 2024 - Elsevier
Abstract Context: Software Engineering is dedicated to the systematic and efficient
development of software, which necessitates the active participation of all team members …

Metaverse-Based softbot tutors for inclusive industrial workplaces: Supporting impaired operators 5.0

LP Zambiasi, RJ Rabelo, SP Zambiasi… - … Conference on Advances …, 2023 - Springer
This paper introduces an approach for creating Metaverse-based software robot (softbot)
tutors to train and support impaired Operators 5.0 in emerging Industry 5.0 working …

Investigating Virtual Reality Locomotion Techniques with Blind People

RA Ribeiro, I Gonçalves, M Piçarra… - Proceedings of the CHI …, 2024 - dl.acm.org
Many Virtual Reality (VR) locomotion techniques have been proposed, but those explored
for and with blind people are often custom-made or require specialized equipment …

[HTML][HTML] Effects of a dual intervention (motor and virtual reality-based cognitive) on cognition in patients with mild cognitive impairment: a single-blind, randomized …

J Buele, F Avilés-Castillo, C Valle Soto… - Journal of …, 2024 - Springer
Background The increase in cases of mild cognitive impairment (MCI) underlines the
urgency of finding effective methods to slow its progression. Given the limited effectiveness …

Barriers to Photosensitive Accessibility in Virtual Reality

L South, C Yildirim, A Pavel, MA Borkin - Proceedings of the CHI …, 2024 - dl.acm.org
Virtual reality (VR) systems have grown in popularity as an immersive modality for daily
activities such as gaming, socializing, and working. However, this technology is not always …

From Teleportation to Climbing: A Review of Locomotion Techniques in the Most Used Commercial Virtual Reality Applications

C Anderton, C Creed, S Sarcar… - International Journal of …, 2024 - Taylor & Francis
Exploration of virtual reality locomotion has a rich history, including in the creation of
taxonomies categorising individual techniques. However, most existing research collects …

AudioXtend: Assisted Reality Visual Accompaniments for Audiobook Storytelling During Everyday Routine Tasks

FFY Tan, P Xu, A Ram, WZ Suen, S Zhao… - Proceedings of the CHI …, 2024 - dl.acm.org
The rise of multitasking in contemporary lifestyles has positioned audio-first content as an
essential medium for information consumption. We present AudioXtend, an approach to …

[HTML][HTML] Parallel collaboration and closed-loop control of a cursor using multimodal physiological signals

Z Ye, Y Yu, Y Zhang, Y Liu, J Sun, Z Zhou… - Biocybernetics and …, 2024 - Elsevier
This paper explores the parallel collaboration of multimodal physiological signals,
combining eye tracker output signals, motor imagery, and error-related potentials to control a …

[HTML][HTML] Research progress and intellectual structure of design for digital equity (DDE): A bibliometric analysis based on citespace

B Zhang - Humanities and Social Sciences Communications, 2024 - nature.com
Digital equity is imperative for realizing the Sustainable Development Goals, particularly
SDG9 and SDG10. Recent empirical studies indicate that Design for Digital Equity (DDE) is …