Sushi with Einstein: Enhancing Hybrid Live Events with LLM-Based Virtual Humans
It is becoming increasingly easier to set up multi-user virtual reality sessions, and these can
become viable alternatives to video conference in events such as international conferences …
become viable alternatives to video conference in events such as international conferences …
Multi-destination beaming: apparently being in three places at once through robotic and virtual embodiment
It has been shown that an illusion of ownership over an artificial limb or even an entire body
can be induced in people through multisensory stimulation, providing evidence that the …
can be induced in people through multisensory stimulation, providing evidence that the …
Learning principles of electricity through experiencing in virtual worlds
F Herpich, TAR Filho, LR Tibola, VA Ferreira… - … Research Network: Third …, 2017 - Springer
This paper describes an approach for to make available different experiences for learning
using a 3D immersive world called AVATAR. It is based on a case study aimed to create …
using a 3D immersive world called AVATAR. It is based on a case study aimed to create …
The BEAMING proxy: towards virtual clones for communication
D Friedman, BS Hasler - Human Computer Confluence Transforming …, 2016 - degruyter.com
Participants of virtual worlds and video games are often represented by animated avatars
and telerobotics allows users to be remotely represented by physical robots. In many cases …
and telerobotics allows users to be remotely represented by physical robots. In many cases …
[PDF][PDF] Improving performance to engineering students through virtual labs and its monitoring in cockpit
LR Tibola, CE Pereira… - International Journal of …, 2014 - researchgate.net
Modern education needs to use all resources to improve teaching-learning process. To
achieve this goal, technology can be a sharp allied. Especially to the engineering education …
achieve this goal, technology can be a sharp allied. Especially to the engineering education …
Robotic Embodiment Developing a System for and Applications with Full Body Ownership of a Humanoid Robot
S Kishore - 2016 - diposit.ub.edu
[eng] It has been shown that with appropriate multisensory stimulation an illusion of owning
an artificial object as part of their own body can be induced in people. Such body ownership …
an artificial object as part of their own body can be induced in people. Such body ownership …
[PDF][PDF] Using cockpits to monitor the student's performance in engineering labs
LR Tibola, CE Pereira… - … Conference on Remote …, 2014 - researchgate.net
The education is going through transformations, many generated by technology. For
example, the engineering education suffers the impact from technology use in the practical …
example, the engineering education suffers the impact from technology use in the practical …
A proposal of engineering education architecture: Improve engineer's competencies through practice labs and 3D virtual worlds
LR Tibola - 2014 12th IEEE International Conference on …, 2014 - ieeexplore.ieee.org
Society today is the information society, with global connections, telepresence,
omnipresence, instantaneity, wide reach, multi formats, convergence, and more. People …
omnipresence, instantaneity, wide reach, multi formats, convergence, and more. People …
[PDF][PDF] Ethics for a combined human-machine dialogue agent
R Artstein, K Silver - 2016 AAAI Spring Symposium Series, 2016 - cdn.aaai.org
We discuss philosophical and ethical issues that arise from a dialogue system intended to
portray a real person, using recordings of the person together with a machine agent that …
portray a real person, using recordings of the person together with a machine agent that …
Role-Playing Gender: Effects of Avatar Sexuality on Self-Perception of Gender Identity
JK Scarborough - 2017 - search.proquest.com
The use of digital avatars to represent individuals in virtual worlds and social media has
rapidly become commonplace. Highly vivid animated avatars are no longer restricted to elite …
rapidly become commonplace. Highly vivid animated avatars are no longer restricted to elite …