The feet in human--computer interaction: A survey of foot-based interaction
Foot-operated computer interfaces have been studied since the inception of human--
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
computer interaction. Thanks to the miniaturisation and decreasing cost of sensing …
Metaarms: Body remapping using feet-controlled artificial arms
We introduce MetaArms, wearable anthropomorphic robotic arms and hands with six
degrees of freedom operated by the user's legs and feet. Our overall research goal is to re …
degrees of freedom operated by the user's legs and feet. Our overall research goal is to re …
Gaze typing in virtual reality: impact of keyboard design, selection method, and motion
Gaze tracking in virtual reality (VR) allows for hands-free text entry, but it has not yet been
explored. We investigate how the keyboard design, selection method, and motion in the field …
explored. We investigate how the keyboard design, selection method, and motion in the field …
Podoportation: Foot-based locomotion in virtual reality
Virtual Reality (VR) allows for infinitely large environments. However, the physical
traversable space is always limited by real-world boundaries. This discrepancy between …
traversable space is always limited by real-world boundaries. This discrepancy between …
Empirical evaluation of gaze-enhanced menus in virtual reality
Many user interfaces involve attention shifts between primary and secondary tasks, eg,
when changing a mode in a menu, which detracts the user from their main task. In this work …
when changing a mode in a menu, which detracts the user from their main task. In this work …
Emerging NUI-based methods for user authentication: A new taxonomy and survey
As the convenience and cost benefits of natural user interface (NUI) technologies are
hastening their wide adoption, computing devices equipped with such interfaces are …
hastening their wide adoption, computing devices equipped with such interfaces are …
Mind the tap: Assessing foot-taps for interacting with head-mounted displays
From voice commands and air taps to touch gestures on frames: Various techniques for
interacting with head-mounted displays (HMDs) have been proposed. While these …
interacting with head-mounted displays (HMDs) have been proposed. While these …
Tictactoes: Assessing toe movements as an input modality
From carrying grocery bags to holding onto handles on the bus, there are a variety of
situations where one or both hands are busy, hindering the vision of ubiquitous interaction …
situations where one or both hands are busy, hindering the vision of ubiquitous interaction …
Better understanding of foot gestures: An elicitation study
Y Felberbaum, J Lanir - Proceedings of the 2018 CHI Conference on …, 2018 - dl.acm.org
We present a study aimed to better understand users' perceptions of foot gestures employed
on a horizontal surface. We applied a user elicitation methodology, in which participants …
on a horizontal surface. We applied a user elicitation methodology, in which participants …
Pointing by gaze, head, and foot in a head-mounted display
K Minakata, JP Hansen, IS MacKenzie… - Proceedings of the 11th …, 2019 - dl.acm.org
This paper presents a Fitts' law experiment and a clinical case study performed with a head-
mounted display (HMD). The experiment compared gaze, foot, and head pointing. With the …
mounted display (HMD). The experiment compared gaze, foot, and head pointing. With the …