State of Industry 5.0—Analysis and identification of current research trends
The term Industry 4.0, coined to be the fourth industrial revolution, refers to a higher level of
automation for operational productivity and efficiency by connecting virtual and physical …
automation for operational productivity and efficiency by connecting virtual and physical …
[HTML][HTML] Updating design guidelines for cognitive ergonomics in human-centred collaborative robotics applications: An expert survey
L Gualtieri, F Fraboni, H Brendel, L Pietrantoni… - Applied Ergonomics, 2024 - Elsevier
Within the framework of Industry 5.0, human factors are essential for enhancing the work
conditions and well-being of operators interacting with even more advanced and smart …
conditions and well-being of operators interacting with even more advanced and smart …
Review on the use of AI-based methods and tools for treating mental conditions and mental rehabilitation
This review provides a thorough examination of recent developments in artificial intelligence
analysis methods within mental and psychiatry field. By analyzing and comparing results …
analysis methods within mental and psychiatry field. By analyzing and comparing results …
An electrophysiological model for assessing cognitive load in tacit coordination games
Previously, it was shown that some people are better coordinators than others; however, the
relative weight of intuitive (system 1) versus deliberate (system 2) modes of thinking in tacit …
relative weight of intuitive (system 1) versus deliberate (system 2) modes of thinking in tacit …
Level-K classification from EEG signals using transfer learning
Tacit coordination games are games in which communication between the players is not
allowed or not possible. In these games, the more salient solutions, that are often perceived …
allowed or not possible. In these games, the more salient solutions, that are often perceived …
Topographic analysis of cognitive load in tacit coordination games based on electrophysiological measurements
Tacit coordination games are coordination games in which communication between the
players is not possible. Various studies have shown that people succeed in these games …
players is not possible. Various studies have shown that people succeed in these games …
Electrophysiological features to aid in the construction of predictive models of human–agent collaboration in smart environments
Achieving successful human–agent collaboration in the context of smart environments
requires the modeling of human behavior for predicting people's decisions. The goal of the …
requires the modeling of human behavior for predicting people's decisions. The goal of the …
Predicting focal point solution in divergent interest tacit coordination games
In divergent interest tacit coordination games there is a tradeoff between selecting a solution
with a high individual payoff and one which is perceptually more salient to both players, ie, a …
with a high individual payoff and one which is perceptually more salient to both players, ie, a …
EEG pattern classification of picking and coordination using anonymous random walks
Tacit coordination games are games where players are trying to select the same solution
without any communication between them. Various theories have attempted to predict …
without any communication between them. Various theories have attempted to predict …
Analysis of alpha band decomposition in different level-k scenarios with semantic processing
A coordination game is one in which two players are rewarded for making the same choice
from the same set of alternatives. The ability of humans to tacitly coordinate effectively is …
from the same set of alternatives. The ability of humans to tacitly coordinate effectively is …