Is AI Going to Replace Creative Professionals?
B Joshi - Interactions, 2023 - dl.acm.org
ACM: Digital Library: interactions ACM Digital Library interactions Volume 30, Number 5 (2023),
Pages 24-29 Cover Story: Is AI Going to Replace Creative Professionals? Bhautik Joshi DOI …
Pages 24-29 Cover Story: Is AI Going to Replace Creative Professionals? Bhautik Joshi DOI …
Hyperreality Is Getting Real: A Literature Review
G Tapparan, I Rahyadi - Jurnal Scientia, 2023 - infor.seaninstitute.org
The relationship between the media and today's reality cannot be separated. The media is
growing with increasingly sophisticated technology to become an unavoidable intermediary …
growing with increasingly sophisticated technology to become an unavoidable intermediary …
The power of the computer-generated imagery (CGI) in avengers endgame movie: Hyperreality perspective
In this modern era, technology plays a very important role in human life. Related to film
production, Technology can emerge hyperreality-fiction reality that looks real-to provide a …
production, Technology can emerge hyperreality-fiction reality that looks real-to provide a …
Sci-fi fandoms in the digital age: Star Trek, Star Wars, and Doctor Who fandoms and social media
GT Loehr, L Shackleford… - … on Fandoms, Online …, 2022 - igi-global.com
This chapter discusses the evolution of the Doctor Who, Star Wars, and Star Trek fandoms
from their beginnings to their current releases. These brief histories highlight how fans …
from their beginnings to their current releases. These brief histories highlight how fans …
[HTML][HTML] Real-time non-photorealistic animation for immersive storytelling in “Age of Sail”
C Curtis, K Dart, T Latzko, J Kahrs - Graphics and Visual Computing, 2020 - Elsevier
Immersive media such as virtual and augmented reality pose some interesting new
challenges for non-photorealistic animation: we must not only balance the screen-space …
challenges for non-photorealistic animation: we must not only balance the screen-space …
The uncanniness of interactive photography: Exploring spatial perception in virtual tours and structure from motion
D Altaratz - Philosophy of Photography, 2023 - intellectdiscover.com
Photography has always been associated with the physical activity of the human body:
capturing, editing and viewing photos are all activities that involve the user's spatial …
capturing, editing and viewing photos are all activities that involve the user's spatial …
Conceptual Analysis of the “Suspension of Disbelief” Process Within the Framework of Phenomenological Psychology
S Bayburtlu - 2023 - search.proquest.com
Suspension of disbelief refers to a process in which a person accepts an unreal situation
and reacts to it as if it were real. Research in different disciplines, such as media psychology …
and reacts to it as if it were real. Research in different disciplines, such as media psychology …
Восприятие фэнтези российской аудиторией как проекция в процессе массовой коммуникации (в контексте мирового исследования аудитории фильмов « …
ЛГ Михайлова, МЛ Князева… - … университета им. ВН …, 2017 - cyberleninka.ru
Впервые данные российской аудитории вписываются в контекст общемирового
исследования, а кинопродукция в жанре фэнтези рассматривается как канал …
исследования, а кинопродукция в жанре фэнтези рассматривается как канал …
[PDF][PDF] Non-Photorealistic Animation for Immersive Storytelling.
CJ Curtis, K Dart, T Latzko, J Kahrs - Expressive, 2019 - diglib.eg.org
Immersive media such as virtual and augmented reality pose some interesting new
challenges for non-photorealistic animation: we must not only balance the screen-space …
challenges for non-photorealistic animation: we must not only balance the screen-space …
Les piliers perceptuels du cinéma d'animation
P Vaucher - 2022 - depositum.uqat.ca
Toute discipline devrait reposer sur des bases théoriques solides; mais ce n'est pas
nécessairement le cas des études en animation. Au mieux, la pratique est encadrée par …
nécessairement le cas des études en animation. Au mieux, la pratique est encadrée par …