Innovative approach to the presentation of cultural heritage in the game module of serious game for blinded people
This research presents some of the problems in developing digital cultural resources for
educational application of serious games. A model of wide access to context-based …
educational application of serious games. A model of wide access to context-based …
Studying the Ancient Civilizations on the Balkan Peninsula Through Serious Game and Storytelling
D Paneva-Marinova, M Goynov, L Pavlova… - Interactive Mobile …, 2021 - Springer
This paper presents a new serious game, exploring the multilayered archeological
excavations in the town of Aquae Calidae (from Latin,'warm waters'), situated in the Burgas …
excavations in the town of Aquae Calidae (from Latin,'warm waters'), situated in the Burgas …
Conceptual models for the development of online learning games in cultural heritage field
Новите стратегии за преподаване и обучение са насочени към разработването и
внедряването на работещи методи на учене и сценарии за по-добро разбиране на …
внедряването на работещи методи на учене и сценарии за по-добро разбиране на …
Presenting ancient history through serious games: a case-study in Assyriology
LC Hanes - 2020 - etheses.bham.ac.uk
This thesis investigates how ancient history can be effectively presented through serious
games for educational purposes, by presenting a case study in the field of Assyriology. It is …
games for educational purposes, by presenting a case study in the field of Assyriology. It is …
КОНЦЕПТУАЛНИ МОДЕЛИ ЗА РАЗРАБОТВАНЕ НА ПОЗНАВАТЕЛНИ ОНЛАЙН ИГРИ В ОБЛАСТТА НА КУЛТУРНОТО НАСЛЕДСТВО
Д Лучев, Д Панева-Мариновa… - Pedagogy (0861 …, 2020 - search.ebscohost.com
The new strategies for teaching and learning point to the investigation and the deployment
of workable learning methods and scenarios for better understanding of the learning content …
of workable learning methods and scenarios for better understanding of the learning content …
MODEL OF AN INTERACTIVE GAME ENVIRONMENT FOR LEARNING OF NATIONAL HISTORY
N Noev, G Bogdanova, T Todorov - INTED2021 Proceedings, 2021 - library.iated.org
The article discusses issues related to creating models and tools for using digital cultural
resources for educational applications through serious educational games. The main …
resources for educational applications through serious educational games. The main …
КОНЦЕПТУАЛНИ МОДЕЛИ ЗА рАЗрАБОТВАНЕ НА ПОЗНАВАТЕЛНИ ОНЛАЙН ИГрИ В ОБЛАСТТА НА КУЛТУрНОТО НАСЛЕДСТВО
Г Сенка, Л Павлова - Главен редактор/Editor-in-Chief - ceeol.com
The new strategies for teaching and learning point to the investigation and the deployment
of workable learning methods and scenarios for better understanding of the learning content …
of workable learning methods and scenarios for better understanding of the learning content …