Multimodal data fusion in learning analytics: A systematic review
S Mu, M Cui, X Huang - Sensors, 2020 - mdpi.com
Multimodal learning analytics (MMLA), which has become increasingly popular, can help
provide an accurate understanding of learning processes. However, it is still unclear how …
provide an accurate understanding of learning processes. However, it is still unclear how …
The End is the Beginning is the End: The closed-loop learning analytics framework
This article provides a comprehensive review of current practices and methodologies within
the field of learning analytics, structured around a dedicated closed-loop framework. This …
the field of learning analytics, structured around a dedicated closed-loop framework. This …
[HTML][HTML] A practical approach to measuring user engagement with the refined user engagement scale (UES) and new UES short form
User engagement (UE) and its measurement have been of increasing interest in human-
computer interaction (HCI). The User Engagement Scale (UES) is one tool developed to …
computer interaction (HCI). The User Engagement Scale (UES) is one tool developed to …
Engaging students in the learning process with game-based learning: The fundamental concepts.
A new approach to learning in the form of educational games has been adopted in recent
years, especially in English language teaching. The educational game learning approach …
years, especially in English language teaching. The educational game learning approach …
Analyzing multimodal multichannel data about self-regulated learning with advanced learning technologies: Issues and challenges
Analyzing multimodal multichannel data about self-regulated learning (SRL) obtained
during the use of advanced learning technologies such as intelligent tutoring systems …
during the use of advanced learning technologies such as intelligent tutoring systems …
The agency effect: The impact of student agency on learning, emotions, and problem-solving behaviors in a game-based learning environment
Game-based learning environments are designed to foster high levels of student
engagement and motivation during learning of complex topics. Game-based learning …
engagement and motivation during learning of complex topics. Game-based learning …
Multimodal learning analytics for game‐based learning
A distinctive feature of game‐based learning environments is their capacity to create
learning experiences that are both effective and engaging. Recent advances in sensor …
learning experiences that are both effective and engaging. Recent advances in sensor …
Towards investigating the validity of measurement of self-regulated learning based on trace data
Contemporary research that looks at self-regulated learning (SRL) as processes of learning
events derived from trace data has attracted increasing interest over the past decade …
events derived from trace data has attracted increasing interest over the past decade …
Technologies to enhance self-regulated learning in online and computer-mediated learning environments
This chapter explores how technologies may enhance SRL in online learning environments.
This chapter first gives an overview of self-regulated learning theory and discusses how SRL …
This chapter first gives an overview of self-regulated learning theory and discusses how SRL …
Understanding and reasoning about real-time cognitive, affective, and metacognitive processes to foster self-regulation with advanced learning technologies
Self-regulated learning (SRL) involves learners' ability to monitor and regulate their
cognitive, affective, metacognitive, and motivational (CAMM) processes and plays a critical …
cognitive, affective, metacognitive, and motivational (CAMM) processes and plays a critical …